Mod Title: WEPMOD Author : Philip Kin Version : 2.01 Adds a *whole bunch* of new weapons. SWORD- Ever wanted the Hell Knight's sword? CHAINGUN- Fires extremely fast. LASER TRIP BOMB- Instant security system. SUPER RIFLE- Nails bounce off walls! FLARE GUN- Nice for dark areas. TRACKER MISSILE- Tracks down enemies. WALL GUN- Shoots automaticly at enemies these are the commands: cmenu (IMPULSE 9) -Menu. (Menu is pretty self explanatory) standard (IMPULSE 204) -Turn Standard weapons on extended (IMPULSE 203) -Turn Extended weapons on Installation: Make a directory WEPMOD under you quake directory, and unzip the file into that dir, then launch quake with the -game WEPMOD cmd line option. Credits: Models: SWORD: ID Software CHAINGUN: Me LASER TRIP BOMB: Frika C SUPER RIFLE: kerry@southwind.net (aka Baldridge) FLARE GUN: ID for the wep. Me for the flare. TRACKER: ??? WALL GUN: Frika C & Me Code: SWORD: Me CHAINGUN: Me LASER TRIP BOMB: Frika C SUPER RIFLE: ??? FLARE GUN: Me TRACKER: Me WALL GUN: Frika C & Me Other: Id Software for making Quake so easy to Mod. Known Bugs: -Light from under-water flares does not go above water. -No extended weapon for the shotgun...Anyone got any ideas?? -Chaingun uses ammo way to fast... History List: 2.00- First Release! 2.01- Added a whole bunch 'o' weapons. Future Updates: -Fix the chaingun -Make the wall gun a little less powerful. Contact Me at: PhilipKin@aol.com P.S.: I would appreciate it if someone could tell me who made the TRACKER mdl and the SUPER RIFLE code so I can give them credit.