For location on ftp.cdrom.com: pub/idgames2/quakec/weapons ============================================================================= Non-Pixel Explosions ============================================================================= This file removes those annoying pixelated explosions! During the intial release of Qtest and Quake Shareware 0.91, quite a lot of people complained in the newsgroups about the "unrealistic" and annoying pixelated explosions. I felt the same. For some reason, those explosions just didn't look like they fit into the game. Last time I saw explosions like that were on my Apple 2 while I was playing the game Paratrooper. So, taking what little I know of C programming, and quite a lot of trial and error, I finally removed those annoying pixelated explosions! =] Basically, this file removes the pixelated explosions from the rockets and any grenades that explode in Quake [yours and the ogre's]. --------------------------------------------------------------------------- To use this file, create a directory in your Quake directory: Example: c:\quake\pixels copy prog.dat [this file] and YOUR config.cfg file from c:\quake\id1 directory to the c:\quake\pixels directory run quake with the following command line: quake -game pixels ------------------------------------------------------------------------ Other things I'm looking into modifying: [1] Gibs for Tarbabies [not bloody]. [2] Bouncing Rockets - Lasts for about 10 seconds. Everytime the rockets hits a surface, it explodes and bounces to another surface, which it explodes again. [3] Long Distance Grenades. [4] Rubber Nails [4] Whatever else I [or others request] can do to make Quake a bit more interesting and fun than it already is. Comments, suggestions, improvements, help[!], etc: e-mail sirus@aimnet.com DISCLAIMER: Use this file at your OWN RISK! I've tested it out on my version of Quake and it didn't erase my hard drive, cause Quake to crash, etc.