Name of patch: NiMBUS Gun Author: Matthew Stewart-Smith (matthewss@btinternet.com) creator of the deathmatch level REFIN4 progs.dat: yes QuakeC source: yes unified diff: no (I think that's something like what the 'official' QuakeC patch template looks like...) You may or may not have seen the RM Nimbus, a 'computer' used in schools. It is _very_ rubbish. In fact early models used the 80186 processor, which was rejected by Intel^H^H^H^H^HInHell. I'm not sure whether it would be going too far to say I would rather use Win95 than a Nimbus. BTW on the case the "i" is written in lowercase and the rest of the word is written in uppercase, which is why I write it as "NiMBUS". Me and my friends make jokes about NiMBi being radioactive. When I saw the DOOM hack FIREWORK.DEH, I thought that the shotgun had an effect rather like the NiMBUS supposedly had, so I made some graphics to go with it to replace the shotgun sprite with a NiMBUS. (I also modified it to be rapid-fire and use no ammo). This patch is an attempt to create a similar weapon for Quake. However, this weapon fires only single shots rather than a stream of radiation, and uses LOTS of ammo, so it might actually be usable as a proper weapon. Fire the NiMBUS, and everybody you can see, and sometimes some monsters/players that you can't see, dies. Each 'point' of radiation (there are 5 of them) emits a 300-unit radius explosion. Each point also fires 6 bolts of lightning at the first entities it finds within 400 units, and where a bolt of lightning hits someone/thing a 200-unit radius explosion is produced. All this adds up to "100% death or your money back". Groups of ogres and fiends drop like flies, and at close range you can even take out a shambler in one shot. This firepower costs, however. One shot requires 50 cells, and the weapon takes 3 seconds to recharge after firing. Because the huge destructive power of the NiMBUS also poses a threat to its user, a shield is included that will make you invulnerable for 1 second after firing. This will protect you if the blast from the gun hits close to you, and allows you to walk right up to a shambler and blow it away at point-blank range :-> This patch should be good in deathmatch. (Note: if you think the power/ammo used is unfair, modify the source code, which is included) And all the stuff mentioned above is without quad damage... ;-> Please e-mail your comments about this patch to me at matthewss@btinternet.com. If you want to put it on a CD or include it in a compilation, feel free to do so providing you (a) mention me in the documentation (if a compilation) (b) e-mail me and tell me about it and where to get it (c) if a CD, maybe send me a free copy??? Enjoy! Matthew Stewart-Smith matthewss@btinternet.com