Please replace old. ================================================================ Title : A373317 Phased Pulse Cannon Filename : v_nail2.mdl The Cannon model. spike.mdl Phased Pulse. ric1-3.wav tink.wav Impact waves. spike2.wav Gun firing sound. progs.dat Game data file. Cannon.txt Duh... Cannon.zip I wonder. Author : Josh Robison AKA Jabberwocky AKA Jabber Email Address : jrobison@feist.com Description : Note: Portions of this file have been deleted in the interests of national security. To anyone who intends to opperate this weapon, it is highly recommended to read this text. The A373317 Phased Pulse Cannon is an experimental mass destruction weapon from the engineers at  . Using the same theories as the teleporter, it fires small space-time disturbances. Absolute Zero Ionized Plasma is used as fuel in the device, giving the projected space a greenish tint. In essence, time within this small space has ceased. Because of the time difference, collision between the anamoly and any object results in immediate displacement. The time within the projected space engulfs the object hit. Walls tend to simply be strengthened by the process, however organic subastances react in a variety of ways. Humanoids tend to decompress rapidly. The recently discovered slaves of Shub-Niggurath seem to have varying levels of immuneness, up to Shub herself, who appears to be immune. It is speculated that Shub, and some of her minions may be partially phased out of this s-tc themselves. If this is so, it would explin the varrying responses. Many of the A373317 Phased Pulse Cannon's effects are as of yet unknown. For instance, the front portions of the gun appear to become partially phased, allowing passage through solid objects. It deserves further experimentation, however it is deemed unstable now. Instructions : Make a directory called 'cannon' (or whatever you choose) in the Quake directory. Place the progs.dat in this directory. Place the mdl files in a 'progs' subdirectory in 'cannon'. Place the wav files in a 'sound/weapons' subdirectory. Now, run quake like so: Quake -game cannon Additional Credits to : Railed for all his help. Thanx railed! Check out the my Quake at: http://www.feist.com/~jrobison/quake.html ================================================================ * Play Information * Single Player : Yes Cooperative : Yes Deathmatch : Yes, but I wouldn't want to be on the end of the barrel. If you do want to use it. CHANGE THE DAMAGE!!! New Sounds : Yes, modified id's. New Graphics : Yes * Construction * Base : Straight from scratch baby! Editor(s) used : A lot... or something. Known Bugs : None. 8) They are called features. Build Time : Days. * Where to Get This * ftp.cdrom.com mainly. Or maybe http://www.feist.com/~jrobison/