The 3rd of february, 1999 ================================================================ " Rail To Hell " ----3d accerlerator strongly recommended---- Title : Rail To Hell Filename : nedtrain.bsp Author : Ned Man Email Address : ned@hbeark.com Description : A Quake 2 map for DM Only Additional Credits to : id Software (I don't care what they say, Ya'll kick ass!!) Thanks to : "Rust" Without ya, I wouldn't have made it this far in mapping. : All the Rusties out there Special Thanks to : Clan [D'oh!] You guys Rock! Woohoo!!!!!!!! : Those who'll die in this map. ;) ================================================================ * Play Information * Single Player : no Cooperative : No Deathmatch : yes (2 to 8 players Difficulty Settings : no New Sounds : No New Graphics : No New Music : No * Construction * Base : 95% New level from scratch. Editor used : Qoole v2.50 Known Bugs : There's a brush that disappears if your standing in just the right place, and jump & down :) plus if your running the map in software mode, Quake my crash ( the flowing textures in the tunnel is the cause) reported to be a bug in quake2.( it shouldn't happen but it does) Build Time : 3 months not including playtesting and compliling Compile machine : P233/mmx 128mb, 16mb voodoo2 * How to play this BSP * 1. Unzip nedtrain.bsp into 'baseq2\maps' directory under your Quake2 directory (without quotes, create one if it doesn't exist.) 2. Start Quake2 multiplayer and enter 'map nedtrain' in your Quake2 console. * Copyright / Permissions * QUAKE II(R) is a registered trademark of id Software, Inc. This map is (c) by Keith " Ned Man " Bell, 1999. You may distribute this .bsp freely via internet, provided you include this .txt file and leave the archive intact. If you'd like to use this BSP file in any other way, please contact me or clan D'oh! via E-Mail. If you let me know and give me a credit, I'll probably give you the permission to use.