Monday, March. 15, 1998 ================================================================ Title : - Golney's DM8 - Quake II Filename : gdm8_q2.bsp Author : Cornelius Rittner "Golney" Email Address : corn1304@aol.com Homepage : www.sailormoon.mikro.net/quadarms/ Description : This is my 10th Quake2 deathmatch level. The BFG is a too high, but a demo is included, which shows you how to get it. Best played with 6 to 10 players. Extract the DM2 to your baseq2\demos directory and type at the console "demomap gdm8_q2.dm2". Additional Credits to : To id software and to all my clan members, who tested the map for me. Info about the Author : I'm proud of making fine graphics, Quake & Quake2 addons. Ask me if you need cool graphics for your internet site or something like that. Other Levels by Author : Too much - I can't remember them all, sorry. But I've got some levels out there. gdm1_q2.zip; gdm2_q2.zip; gdm3_q2.zip; gdm4_q2.zip; gdm5_q2.zip; gdm6_q2.zip; gdm7_q2.zip; confuse.zip And now also some older Quake levels: gdm1.zip; gdm2.zip; hfp-ctf.zip ================================================================ * Play Information * Single Player : - (you can check the map) Cooperative : - Deathmatch : YES * Construction * Base : - Editor(s) used : Worldcraft / Notepad editing Other Prog(s) used : - Known Bugs : - Build Time : about 5 days Texture Wad(s) used : Worldcraft's Wads for QII Compile machine : Pentium 166, 64 RAM. Qbsp3 time : 30 sec. Qvis3 time : 46542.0 sec. (full) Qrad3 Time : 154 sec. (bounce 0) Brushes : 288 Entities : 77 * Copyright / Permissions * Authors MAY NOT use this level as a base to build additional levels. This BSP may be distributed ONLY over the Internet and/or BBS systems. You are NOT authorized to put this BSP on any CD or distribute it in any way without my permission.