May 22, 1998 QUAKE II DM MAP ================================================================ Title : Hamburger Train >inspired by Cheech & Chong's "Nice Dreams"< Filename : burger.bsp Author : Pete '[KRON]' Yellen email Address : mezc@bewellnet.com ******* Will Map For Food ********* Description : Funky Deathmatch level for Quake 2. Additional thanks to : id Software, for obvious reasons. Robert Duffy for QERadiant |Wolfen| and GrrandMaMa for inspiration, help, and playtesting. Other Plugs: wanna make maps? go here: http://www.planetquake.com/ravage http://www.planetquake.com/rust ================================================================ ---------------Play Information--------------------------------- Single : if you enjoy solitude. DeathMatch PlayerLoad (IMO) : 5 < 8 > 12 (minmax) Cooperative : no, but teams can be fun. ---------------------------------------------------------------- Comments: I've been dabbling this quartography thing for about 5 weeks now. This is my first contribution to the public. I don't expect any rave reviews from it, but if you've got any ideas or good critizism, feel free to email me. This, like all of my other scrapped projects started out as an experiment, and as I was building the new rooms, it felt like I was working on new maps. The architecture varies, and so to the texture themes from room to room.. It doesn't make it any less fun, imo {-_-}__[] Seekratz: Yes. 1 secret door.. really easy to find so you skilless players can grab a hyperblaster and an Invul. ---------------Construction--------------- Base : built from scratch Build Time : about 10 hours ------------------------------------------ Editor(s) used : QERadiant v 072, 077 beta Known Bugs : funny texture under the lava that I didn't feel like fixin Compile Time : that dll thing went too fast.. it bsp'd in 30 seconds on my p-233, vis +qrad -bounce 40 -extra took about an hour I guess. ---------------Legal Stuff---------------- You may NOT include this map in ANY sort of compilation, or sell it in ANY way, shape or form. Contact me to arrange something to the contrary. ----INSTALLATION------------------------------------------ Copy the .bsp into a subdirectory of baseq2 called maps, (ie c:\quake2\baseq2\maps) Then run quake2. Go into the console by pressing the key left of the 1 key (~), and type in "map burger" ----------------------------------------------------------