Date: 9 May, 1998 ================================================== Title : Abyss of Abysmal Death 'Expanded' Filename : AOADE.zip Original Design : AOAD.zip Author : Justin "Stryker" Siek Email Address : msiek@netcom.ca Description : VERY COOL MAP!!! Originally started out as a Quake 1 map last year, I liked the design so I decided to remake it for Q2. I call this the 'expanded' version of AOAD because I wanted to make it larger with basically the same floor plan. Installation : Place the aoade.bsp file into x:\quake2\baseq2\maps. (x being the drive quake2 is installed on) Run quake2 with: quake2 +map aoade. If you want to use the Eraser bots with the level place the file aoade.rtz in the x:\quake2\Eraser\routes directory. Additional Credits to : My family and friends for offering suggestions and the play testers, and ID software for Quake2 =================================================== * Play Information * Game : Quake 2 Registered Version Map Name : Aoade.bsp Single Player : No Co-op : No Deathmatch 2-16 : YES - 3-8 perferred Difficulty Settings : No New Graphics : No Extras : Included is the route table for the Eraser bots. If you don't have the Eraser bots then goto this site HTTP://IMPACT.FRAG.COM to download the latest version. ================================================== * Construction * Base : None Editor used : Qoole v2.31, v2.36 and v2.41 (original was designed with v2.31 & v2.36, I finished it off with v2.41) Level info : Brushes - 468 Entities - 185 Other Programs : QBSP3.EXE, QVIS3.EXE, QRAD3.EXE modified by Geoffrey DeWan You can download it here http://www.quake2.com/fear - gdd_q2_utils.zip Options used - QBSP3 (21 seconds) - QVIS3 -level 4 (14:31) - QRAD3 -bounce 40 (21:35) Compile Machine : P200, 64 MB ram, Diamond Monster 3D Construction time : 3 week on & off after original was completed Known bugs : Can 'see' into other rooms through sky at the top of the tower. I tried HINT brushes and they did nothing besides increase the compile time. ================================================== * Links * Qoole : http://www.qoole.com - Great level editor for Quake1 & Quake2 Eraser Bots : http://impact.frag.com - Excellent DM 'bot Compiling Utils : http://www.quake2.com/fear - Good site ================================================== * Copyright / Permissions * Fell free to put this BSP on web sites etc. for public distribution. * Comments * Send me some e-mail, let me know what you think of the level. If you don't know how to reduce the compiling time for your level send me an e-mail (my address is at the top of this readme) me and I'll give you some tips. (Through 'optimizing' one of my levels I reduced the time it took QVIS3 -level 4 to compile from 15 minutes to 26 seconds!)