NOTE: The last (medieval.zip) file had the wrong name for the pak file, this one corrects that problem. If you downloaded last time, just rename pak1.pak to pak0.pak ============================= Medieval Hellspawn Beta 1 ============================= File: medieval.zip Authors: The Guys who are making Empires TC Web Site: http://www.mcs.com/~vharvey/empires/ Mail us at vharvey@mcs.com Description: This is a totally new monster, with new Qc, sounds, and models. It replaces the Hell Knight. Yes, it is a Medieval Hellspawn, like those of the Spawn comic book. Please use this with maps, and TC's, but if you get "foxed", its your ass, not ours. If you are into Quake editing, like if you are a level editor, please join our TC. Go to the page for more info on the TC ============================= Installing ============================= 1) Make a directory called "spawn" in your quake directory 2) Unzip the files into that "spawn" directory 3) At the command prompt, go to your quake directory, and type "quake.exe -game spawn +map e2m3" 4) Play that map, and you should see that Medieval Hellspawn. Go play any other maps with Hell Knights in them, and see them replaced by Hellspawn ---------------------------- Don't redistribute without the medieval.txt file, and give us credit.