Name:Quake Depot Author:TexGamer (a.k.a. MadMan) E-Mail:laser@ccsi.com Date:9-27-96 Editor Used: Quake Map Release : 20.09.96. For Windows 95. BETA VERSION. Armin Rigo.(armin.rigo@p22.gnothi.fn.alphanet.ch) Time taken: More that I will admit.(took a while to figure it out) Description: TEST: Deathmatch level. (abandoned QUAKE slipgate staging center) Has 16 death-match starts and NO exit This level was made for deathmatch. Weapons ammo, and health are sparce on purpose, Camping is not advised. Run for your life, dieing is assured. Deathmatch: YES, (for blood lust only) SinglePlay: Sure if you want to practice and find all the floors. Anything Else: 4 player CO-OP WITH A FEW BADDIES, for team practice, no challenge. Level may evolve, but more releases will be by request only. This is private stock. BUGS: Still some minor details loose, this is my first level. It runs well on my machine with a 14.4 fps at 640x400. Data: qbsp: 25 min files: map : 162kb bsp :1,576kb vis: 21 min pts : 0kb light: 24 min prt : 274kb CREDITS: ID software!!!!(the game) The Quake Editing Community(the info) My ex-wife (the need to vent)