PANOPTICON A claustrophobic deathmatch map for QUAKE. Release Date: 9/27/97 Note: This level is fully glQUAKE compatible. -------------------------------------------------------- Title : PANOPTICON Filename : panoptic.bsp Version : v1.0 Author : Richard Dale Carlson Email Address : zdim@ionstorm.com Homepage : Zdim's Weapon Rack http://www.geocities.com/TimesSquare/Alley/6181/index.html Description : A panopticon is a circular prison. This is a danger room map. Bots won't work well in here. Recommended for 2 experienced skull crackers. Strategy : Stay out of the water or you'll SUCK IT DOWN! Additional Credits to : id, for making such nice, friendly games : Worldcraft, and Ben Morris : Neil Manke and Andrew "Egg" Eglington (for the groovy texture wad) : The Black Star Coven (Special thanks to the CARNAGE crew.) Info about the Author : Rich (Zdim) Carlson works for ION STORM as a map dude for Team ANACHRONOX. Other Levels by Author : DOOM demon13/demonse, fiendish, lasthope/lhsplit/zdimhope HERETIC gren10, chaosian/mandor11, bigred12, wizwars, orbqv12, wrevenge, cold10/cold20/40, hwhite2 DOOM2 cit10 HEXEN arch10 QUAKE crypt, hunter, rathole/rathole2, fane11, pand01a, carnage, panoptic, iondm2, lavalord -------------------------------------------------------- * Play Information * Single Player : no Cooperative : no Deathmatch : yes (8 deathmatch starts) Skill Levels : na * Construction * Base : new map, from scratch Editor(s) used : Worldcraft Build Time : 12 hours Compile Machine : Pentium 133, 16mb RAM Compile Details : see below** ======================================================== Thank you for playing PANOPTICON!!! ======================================================== **Compile Details: * Executing QBSP... Transparent water QBSP with Hipnotic extensions MultiWAD version 1.65 by Ken Alverson based on original code by John Carmack outputfile: c:\program files\worldcraft\maps\dmatch\panoptic.bsp --- LoadMapFile --- c:\program files\worldcraft\maps\dmatch\panoptic.map 269 brushes 138 entities 16 miptex 488 texinfo building hulls sequentially... --- Brush_LoadEntity --- 234 brushes read ---- CSGFaces ---- 1684 brushfaces 9226 csgfaces 1331 mergedfaces ----- SolidBSP ----- 2167 split nodes 1006 solid leafs 1162 empty leafs 0 water leafs 3375 leaffaces 3175 nodefaces ----- portalize ---- ----- FillOutside ---- 940 outleafs ----- SolidBSP ----- 1340 split nodes 728 solid leafs 613 empty leafs 0 water leafs 2632 leaffaces 2425 nodefaces ---- MergeAll ---- 929 mergefaces writing c:\program files\worldcraft\maps\dmatch\panoptic.prt MODEL: *1 MODEL: *2 MODEL: *3 MODEL: *4 MODEL: *5 MODEL: *6 MODEL: *7 MODEL: *8 MODEL: *9 MODEL: *10 MODEL: *11 MODEL: *12 MODEL: *13 MODEL: *14 MODEL: *15 MODEL: *16 MODEL: *17 --- FinishBSPFile --- WriteBSPFile: c:\program files\worldcraft\maps\dmatch\panoptic.bsp added 2 texture frames 787 planes 15740 2172 vertexes 26064 809 nodes 19416 488 texinfo 19520 1665 faces 33300 2887 clipnodes 23096 451 leafs 12628 2085 marksurfaces 4170 7622 surfedges 15244 3932 edges 15728 18 textures 131356 lightdata 0 visdata 0 entdata 9222 43.0 seconds elapsed * Executing LIGHT... ----- LightFaces ---- extra sampling enabled 138 entities read lightdatasize: 65396 0 switchable light styles 139.0 seconds elapsed * Executing VIS... ---- vis ---- 296 portalleafs 1144 numportals average leafs visible: 252 c_chains: 24255068 visdatasize:10796 compressed from 10952 10475.0 seconds elapsed -------------------------------------------------------- *** Where can I get this map? *** www.cdrom.com Zdim's Weapon Rack http://www.geocities.com/TimesSquare/Alley/6181/index.html *** Copyrights/Permissions *** This map (panoptic.bsp) is copyright 1997 by Richard Dale Carlson, Ion Storm LP and The Black Star Coven.