Released: August 23, 1998 ------------------------------------------------------------------- Title : The Refinery Filename : mcdm8.bsp Author : Barracuda Email Address : baracuda@feartech.com baracuda@telefragged.com Web Site : http://www.feartech.com Description Set : Quake2 Deathmatch, Waste Theme Additional Credits to : Beta Testers: MrCool Merlin BloodSpill Devastator The Eraser Bots ;) Extra Special Thanks to: Robert Duffy - QERadiant Tim Wright - Arghrad Telefragged - Hosting FearTech ------------------------------------------------------------------- * Play Information * Settings : deathmatch 1 (duh!) Players: : 2-6 recommended * Construction * Build Time : 1 Week Compile Time : QBSP3 - 64 seconds QVIS3 - 3231 seconds ARGHRAD - 753 seconds ------------------------- Total: 1 hour & 8 minutes Compile Machine : P166 w/24 RAM Editor(s) used : QERadiant 077 Other Programs used : Arghrad Known Bugs : None. * Instructions * Create a maps folder under your Quake2\baseq2 folder, e.g. "C:\Quake2\baseq2\maps" Put mcdm8.bsp in there. Start a multiplayer game, pull down the console (with the key below the esc key) and type "map ". There you go. I have included the mcdm8.rtz for the Eraser Bot. I created the route using Ridah's guide, works really good. If you don't want the bots to have to learn the level put mcdm8.rtz in your eraser\routes\ folder, e.g. "C:\Quake2\eraser\routes" * Distribution * Authors MAY NOT use this level as a base to build additional levels. This BSP may be distributed ONLY over the Internet and/or BBS systems. You are NOT authorized to put this BSP on any CD or distribute it in any otherway than over the internet without my permission. This is to be freely distributed... if you payed moneyfor it you've been ripped off and I've been ripped off. Email me (baracuda@feartech.com) immediately if this happens! ------------------------------------------------------------------- August 23, 1998 7:06 PM