WARNING: If this bsp phile kills your neighbour, burns down your house or just toasts your motherboard (or what ever)! -- You Are Playing This Level At Your Own Risk !!!-- Another Warning: check this ZIP for viruses!!! ================================================================ Title : FragFest II Version : 1.0 final build, NO MAP Filename : FragFst2.bsp Author : GiZmO [AD] (also known as ShadOWhawK [AD]) Email Address : mike@blackbox.at or shadowhawk@netway.at ICQ UIN : 1880693 Clan Matches : contact malcolmx@geocities.com if u want to fight against the Artists Of Death... Description : 16 player Deathmatch, not suitable for you campers! This is FragFest II - now there are six rooms - that means six times the fun! Level architecture is like the original FragFest level but FragFest II offers you a lot more ammo and weapons and is more fun to play... but beware of falling down... Mr. death is waiting there... (replaced with teleporter...) The teleporter room: in fromt of each teleoprter a coloured sign is indicating the room where this tele porter will take you. (ame color, same room) 16player dm only means that there are 16 spawnpoints (all in the teleporter room - but if u want more powerfull weapons you've to use the teleporters) There is NO quad, NO Ring and NO pentagram in this level! Additional Credits to : ID Software, for Quake, DrBrain, KandyMan, Iceman / AD, iNSTANT Feenix|QL, QL|Cloud, Jack Slater, MalcolmX / AD, Kuschelmausi, IqZero, Vicky, Randy, Cindi, J, Maista Proppa, Visible Silence '97, and all the others i forgot... Performance: on a P166 w. 64Meg RAM and Matrox Millenium (2MB, 220MhZ RAMDAC) you get these fps: 320x200 50fps, sometimes up to 100fps 640x480 16-25fps, sometimes 12fps QBSP, VIS, LIGHT: total ### seconds (4:##:##) it'll be fast even in high resolution modes! ================================================================ * Play Information * Level Name : FragFest II Single Player : just to look around... u know that u're in SP mode when not starting in teleporter room Cooperative 2-4 Player : no! why? where's the fun? Deathmatch 2-16+ Player : well... yezzzzz! deathmatch 3 only!!! so ammo respawns fast enough Difficulty Settings : Nope New Sounds : No New Graphics : Scourge Of Armagon, Dissolution Of Eternity and some self made... New Music : insert any CD if u want (plays track 1) CDs I use actually: Krypta (Part I & II) Party Vibes II Hyper Rave 2000 (CD I or CD II ) D.Trance 5/97 CD III (66 minute mix) Demos Replaced : None * Construction * Base : New level based on original FragFest, finished 04.Jul.1997 Editor(s) used : WorldCraft Shareware (no comment) Known Bugs : If u find some then please tell me, but I think there are none. one teleporter doesnt work right, but thats not really a bug cause you'll respawn right in front of the teleporter * Copyright / Permissions * Authors MAY use this level as a base to build additional levels, concatenations, or otherwise. You MAY distribute this BSP, provided you include all files, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact but please contact me first for my approval. If you want to run this level on a Quake Server or Quakeworld server, do it! * Where to get this MAP * Don't you have it already? http.//www.geocities.com/TimesSquare/Arcade/3315/ go to the file area and dl it. (only if there is enough free space left to support this!!!) if you can't find it here, just e-mail me (ShadOWhawK@netway.at) and i'll send it (can take a few days...) * Where you can find me fragging you * medusa.swt.tuwien.ac.at (128.130.167.11) (every sat. at 22:00 to 00:00) you can enter both adresses when connecting to medusa QW Version history: 1.0 final build maybe less ammo. reaperbots don't really understand teleporters so this level is not ideal for them... Hint: If you run out of ammo use your axe. (ReaperBots don't do this - they prefer getting fragged :-) ) Visit The "Artists Of Death" Homepage http://www.geocities.com/TimesSquare/Arcade/3315/