Thursday 30th April, 1997 ======================================================================== Title : Hall of Remembrance Filename : AgX_DM.bsp Author : Dr. Gomez Inigo Bombay Email Address : dr.bombay@mrnet.com Homepage : http://www.atw.earthreach.com/~t1024 Description : A small fast paced deathmatch for Quake. This deathmatch is a recreation of my internationally distributed Doom pwad, AgX22. It is built for two to four players and evenly balanced regarding start positions. If one player gets the advantage and they are good they can keep it. This is the first level that I have created that has nomonsters. There are no secrets but one weapon is in the dark. There are no keys. I again kept superfluous decorations at a minimum. Who is looking at that splendid arch while trying to stay alive. The exit is plainly marked for those wishing "EZ on EZ off" after all this is no place for a nervous person. I tested this level with Reaper Bot and can find no bugs. I had fun creating this level and you will have fun playing it. I have again included the qED source. A word regarding editors: The editor that supplies the builder with a quality tutorial, step by step....to get the builder off the ground is a great thing. Not everyone can figure stuff out. qEd did that for me. qED laid a foundation to get me started and I was able to build my knowledge base from there. There are several quality editors but the guys that make them obviously can't communicate, are too lazy or figure "let them figure it out" thus the dearth of tutorials. Too bad. Additional Credits to : Matt Tagliaferri for qED - a very good editor and someone that replys to e-mail : All contributors to the Quake MAP Specs : Jim Lowell - His Thred tutorial helped Info about the Author : One great guy, what can I say? Other Levels by Author : For Quake House of Bombay aka AgX.bsp For my Doom and Heretic Levels visit Visit www.atw.earthreach.com/~t1024 ======================================================================== * Play Information * Single Player : No Cooperative : No Deathmatch : Yes Works quite well with Reaper Bot Difficulty Settings : No Secrets: : None * Construction * Base : New level from scratch Editor used : qED Public Beta Build Time : Three Days Texture Wad used : qEDsample.wad : medievel.wad Compile machine : Pentium 133, 48mb RAM QBSP Time : secs Light (-extra) Time : secs VIS (-level 4) Time : secs or 3hrs 36min Brushes : ? Entities : ? Known Bugs : None ************************** Other Info ****************************** Unzip into the quake\id1\maps directory (create if necessary). Launch Quake, go to the console and type: map agx_dm *********************** Copyright / Permissions ********************* Authors MAY NOT use this level as a base to build additional levels, (ie don't put it in your multi-level episode and claim it's yours). This BSP may be distributed over the Internet and/or BBS systems. You are authorized to put this BSP or it's MAP file on a CD and distribute if you have my express autorization.