SLIGE Build 485 Command Line Parameters --------------------------------------- Here is a complete alphabetized list of all of the command line parameters for SLIGE Build 485 (http://www.doomworld.com/slige). I have been meaning to compile this list for quite some time now, as I really DETEST how jumbled up that Slige's readme file is. FYI, some of these are not even documented in Slige's readme file, but are actually valid command line parameters that are contained in the source code (as well as the compiled Slige.exe). 'Nuther words, this document lists *ALL* of 'em -:) Slige [parameters] [File.wad] [parameters] -? = Display help. -arena = Create boss arena at end of last level. -bimo = Use big monsters. -bimo! = Use biggest monsters. -biwe = Use big weapons. -config [File.cfg] = Use alternate configuration file. -cwad [File.wad] = Create texture PWAD containing only Slige custom graphics with no levels. -dm = Create optimized deathmatch level with four deathmatch starts. -doom = Create DOOM level (ExMx format). -doom2 = Create DOOM 2 level (MAPxx format). -e[n]m[n] = Specify DOOM level (Episode[n]Mission[n]). -gross = Create clean level with no "gross" items or textures (same as "-nogross" and "-restrict C"). -levels [n] = Number of levels (DOOM: 1 to 27, Ultimate DOOM: 1 to 36, DOOM 2: 1 to 32, Final DOOM: 1 to 35). -macho [n] = Create harder "Hurt Me Plenty" and "Ultraviolence" difficulty levels (1 to 100). -map[n] = Specify DOOM 2 level (MAP[nn]). -minlight [n] = Minimum light level (1 to 256). -music = Adds two note "D_DM2TTL" MUS format music lump to PWAD. -nocustom = No Slige custom graphics (same as "-restrict I"). -nogross = Create clean level with no "gross" items or textures (same as "-gross" and "-restrict C"). -noseclevels = No secret levels. -nosemo = No secret monsters (do not place monsters in secret areas of map). -noslinfo = Do not add "SLINFO" lump to PWAD (contains Slige build version and seed used to create PWAD). -nulls = Include zero length index entries for derived lumps (what the blockmap generator creates). -outfile [File.wad] = Output filename (default filename is "Slige.out"). -restrict [012CI] = Restrict textures and monsters to only ones contained in specific DOOM version (can be combined, see below). -restrict 0 = Increase compatibility with DOOM versions prior to v1.666. -restrict 1 = Restrict textures and monsters to only ones contained in DOOM. -restrict 2 = Restrict textures and monsters to only ones contained in DOOM 2. -restrict 12 = Restrict textures and monsters to only ones contained in both DOOM and DOOM 2. -restrict C = Create clean level with no "gross" items or textures (same as "-gross" and "-nogross"). -restrict I = No Slige custom graphics (same as "-nocustom"). -rooms [n] = Number of rooms (0 to 1081343). -seed [n] = Random number seed (-2147483648 to 2147483647). -v = Display verbose screen output. -xsecret = Use "RED" texture secret level theme. Have Fun! --------- Rich „Weeds„ Nagel - [Team Eternal/TeamTNT] richnagel@earthlink.net rfnagel@racesimcentral.com richnagel@simpilot.net rfnagel@juno.com http://www.richnagel.net http://home.earthlink.net/~richnagel http://www.geocities.com/rfnagel http://www.geocities.com/timessquare/metro/7256 http://www.simpilot.net/~richnagel http://snor.cmoo.com http://snor.cmoo.com/weeds http://www.cmoo.com/~snor http://www.cmoo.com/~snor/weeds