=========================================================================== Advanced engine needed : Boom Primary purpose : Single play =========================================================================== Title : Unfolding Citadel Filename : unfolding.wad Release date : July 31, 2025 Author : Kranto Email Address : [redacted] Description : The map, which I initially created for RAMP 2025. Then I decided to tweak it in terms of balance and some layout related details. It is available as astandalone map now (aimed at decino's Viewer-Submitted Levels Round 7) Vanilla style map (I used vanilla textures only with the exception of the skybox, and I had to use some features of Boom), which is inspired by Sandy Petersen's maps. The map is combat focused, and it also gives player a choice of completing its segments in any order. Although it contains 2 levels, the second level is just meant to be an ending. Only 1st level is gameplay oriented. Additional Credits to : First of all, thanks to those amazing playtesters: Anton Smolnikov, ComradePyotor, Coobee, Cyralek, Dition, Gaplan, Gundroog, hellknight1390, infernal grape, KingMob, kioshides, Lord Levitan, Mahr, Sanguinor, SENKAKU, SovietHype, tarasRinakushisu, Tihan, Whumptus and other play testers who preferred to stay anonymous. Credits for used assets: Additional sprite credits: id Software Skybox credits: Mechadon - Mek's Box 'O Skies! Music credits: Cammy - Iconoclastic Flow (from Realm of Chaos: 25th Anniversary Edition) Manniacc - Dethrone the Tyrant (from Ultimate Midi Pack, slightly edited version) Myrgharok - Beating Demons (from Ultimate Midi Pack) The tracks from Ultimate Midi Pack are licensed under the Creative Commons Attribution-ShareAlike 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by-sa/4.0/ Also thanks to DavidXNewton for hosting RAMP 2025 event: https://ramp2025.doomproject.com/ And thanks to decino for hosting viewer-submitted levels: https://submissions.decino.nl/ =========================================================================== * What is included * New levels : 2 Sounds : No Music : Yes Graphics : Yes Dehacked/BEX Patch : No Demos : No Other : No Other files required : None * Play Information * Game : Doom 2 Map # : MAP01 Single Player : Designed for Cooperative 2-4 Player : Player starts only Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : 1.5 months Editor(s) used : Ultimate Doom Builder, Slade, paint.net, MidiEditor, Sekaiju, Source Filmmaker Known Bugs : N/A May Not Run With : Vanilla and Vanilla-based ports (tested on Crispy Doom) Tested With : DSDA 0.29.2, GZDoom 4.14.2, Zandronum 3.1, PrBoom+ 2.5.1.5 * Copyright / Permissions * This work is licensed under the Creative Commons Attribution-NonCommercial 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by-nc/4.0/ You are free to copy and redistribute the material in any medium or format; and remix, transform, and build upon the material. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. You may not use the material for commercial purposes. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors Web sites: https://www.doomworld.com/forum/topic/154506-unfolding-citadel/