=========================================================================== Primary purpose : Single play =========================================================================== Title : OIIAII Filename : OIIAII.wad Release date : July 28, 2025 Author : H00DEDCR0W Email Address : [redacted] Description : The design approach is mostly exploration style levels, somewhat non-linear, multiple routes, plenty of secrets, interspersed with a few arena style combat areas. Difficulty ranges from pretty casual on HNTR all the way to moderately high difficulty on UV -- even if you're experienced and have learned the maps, there's a few fights that will still be pretty tough for most players, but I've tried to avoid making anything too grindy. Map 10 is just the anti-underhalls bumper map. Once you beat Map 09 you've officially beaten the wad. Intended for no freelook, but it's probably fine with it on. Jump/crouch off. Coop and deathmatch are technically supported, however the maps were not designed around it at all. Coop is probably okay, but I'm sure DM is pretty terrible. All multiplayer functionality is completely untested. Recommended ports: Extensively tested in DSDA Doom GZDoom runs it well too. Works in PRBOOM+ and WOOF although there are some minor graphical issues. Doesn't quite work in Crispy -- platforms in map 04 triggered by the "W1 floor raise by shortest lower texture" effect don't raise as high as they should. Could be a complevel issue but I couldn't figure it out. Music Credits: Title Screen ~~~~~~~~~~~~~~~~~~~~~ 'About The Summer' by Isotype Intermission ~~~~~~~~~~~~~~~~~~~~~ 'Angels' by Kira Map 01 "Encroaching" ~~~~~~~~~~~~~ 'Dark Point' by Velvetic Map 02 "Corruption" ~~~~~~~~~~~~~~ 'Finer Doom - Behind Enemy Linedefs' by The Resident Map 03 "Magic Missile" ~~~~~~~~~~~ 'Hotel' by The Resident Map 04 "Twin Base" ~~~~~~~~~~~~~~~ 'Exhumation' by Kira Map 05 "Finagle" ~~~~~~~~~~~~~~~~~ 'Slipping Control' by BenBenjamin_ Map 06 "Riddles Three" ~~~~~~~~~~~ 'Fine Example' by Velvetic Map 07 "OSHA Violation" ~~~~~~~~~~ 'Strange Sensation' by Velvetic Map 08 "Hall of Needles" ~~~~~~~~~ 'Unknown Entity II - Annihilation' by Kira Map 09 "Pyrrhic" ~~~~~~~~~~~~~~~~~ 'Unbounded Mind' by Velvetic Map 10 "You've Officially Won" ~~~ 'Suffer Enough' by Kira Feel free to edit, modify, expand on or reuse any/all of the maps. Use them in any way you'd like, no need to ask for permission but a shoutout would be cool. And DM me on discord so I can check out what you did with it~ My username is H00DEDCR0W Thanks for playing~ =========================================================================== * What is included * New levels : 10 Sounds : No Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : No Other : No Other files required : None * Play Information * Game : Doom 2 Single Player : Designed for Cooperative 2-4 Player : Player starts only Deathmatch 2-4 Player : Player starts only Other game styles : None Difficulty Settings : Yes * Construction * Base : Brand new Editor(s) used : Ultimate Doom Builder, Slade Known Bugs : Minor graphical issues with PRBOOM+ and WOOF (midwall bars textures sunk into floors can be seen through the floor) May Not Run With : Chocolate Doom, Crispy Doom Tested With : DSDA Doom v0.28.0, GZDoom v4.12.2, WOOF 15.0.0, PRBOOM+ 2.6.66 * Copyright / Permissions * This work is licensed under the Creative Commons Attribution 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/ You are free to copy and redistribute the material in any medium or format; and remix, transform, and build upon the material for any purpose, even commercially. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors Web sites: https://www.doomworld.com/idgames/