=========================================================================== Advanced engine needed : MBF21+UMAPINFO port Primary purpose : Single play =========================================================================== Title : Gorp Factory 2 Filename : gorp2.wad Release date : Nov 2 2025 Author : Plerb, Saipiam, Christophine Place, NiGHTS108, WASDBee, ivymagnapinna, Synami Email Address : [redacted] Other Files By Author : Broken Lamp Records Secret Santa 2025 and a lotta others Misc. Author Info : creatures Description : Less than a couple weeks after i released Gorp 1, i started this to get back into the swing of mapping and make some silly bullshit after i had not done much mapping for a couple months, and shortly after starting decided to turn it into a closed community project among my friends (thus bringing Gorp full circle with its roots), which was my first time hosting a project and it was hella fun. Features more experimental speedmaps with even more slaughter. Additional Credits to : MUSIC: map01: derp plerp by Plerb map02: charm tale 2 - origin of life.it map03: "Speed" by billy idol map04: War3#03.mid by Vakhtang Adamiya map05: turn_it_up.mod (https://modarchive.org/index.php?request=view_by_moduleid&query=210110) map06: Warkanoid#04.mid by Vakhtang Adamiya map07: Toxic by Britney Spears map08: Why The Fuck Are There Mushrooms On My Pizza by WASDBee map09: femtanyl - katamari, sequenced by beeswithchainsaws map10: a1 - planet welcome (https://modarchive.org/module.php?32568) map11: flimp by Plerb map31: Knockerboys by Mark Knight title/inter music by me OTHER CREDITS: -RosyDream palette by me, stephyesterday, overflowingmocha et al -Avalyn/ICGYA girl hud face by dashiefrickintyan -97th Century Fox for plerbling =========================================================================== * What is included * New levels : 12 Sounds : Yes Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : No Other : No Other files required : None * Play Information * Game : Doom 2 Map # : 01-11, 31 Single Player : Designed for Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Not implemented * Construction * Base : New from scratch Build Time : Oct 25 to Nov 2, 2025 Editor(s) used : SLADE and UDB Known Bugs : MAP05 is meant to lower a sector once all the cybers are dead, but sometimes this fails to activate due to crusher jank, rendering the map unbeatable. May Not Run With : ZDoom ports probably Tested With : DSDA Doom * Copyright / Permissions * This work is licensed under the Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-sa/4.0/ You are free to copy and redistribute the material in any medium or format; and remix, transform, and build upon the material. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. You may not use the material for commercial purposes. If you remix, transform, or build upon the material, you must distribute your contributions under the same license as the original. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors