=========================================================================== Advanced engine needed : ZDoom / GZDoom / Zandronum Primary purpose : Single play =========================================================================== Title : D'Spirali Hideout Filename : DSpiraliHide.wad Release date : 14 April 2019 Author : Foxysen Email Address : [redacted] Description : A 40-60 minutes level for almost vanilla setting of Heretic. Well, map itself is vanilla but it uses DECORATE to make firemace always spawn, so it's actually ZDoom thing. This level is a proof to myself that I don't suck, as my only portfolio, so to say, are not-so-good maps that I have done as a teen. Anyway, all cool people scroll down below this txt to read protips. If you don't read them, your opinion is not valid. Additional Credits to : KUBA18i and Trotim for feedback. =========================================================================== * What is included * New levels : 1 Sounds : No Music : No Graphics : No Dehacked/BEX Patch : No Demos : No Other : Ending screen edit Other files required : None * Play Information * Game : Heretic Map # : E1M1 Single Player : Designed for Cooperative 2-4 Player : Player starts only Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Not implemented * Construction * Base : New from scratch Build Time : A month Editor(s) used : GZBuilder (ZDBSP nodebuilder), SLADE May Not Run With : Non ZDoom based source ports Tested With : Zandronum 3.0-r170901-1140 * Copyright / Permissions * This work is licensed under the Creative Commons Attribution-NonCommercial 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by-nc/4.0/ You are free to copy and redistribute the material in any medium or format; and remix, transform, and build upon the material. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. You may not use the material for commercial purposes. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors =========================================================================== There are two names that are not to be pronounced. The first is "D'Sparil", the name of fear. The second one is "D'Spirali", the name so funny to Corvus, he has to choke himself out of laughter with his hairest hand among the elves. If you don't believe me, just look it up at at Dragon Claw sprites, it's real hairy, like, oh my god, is this even an elf. So Curvosi has come to conclusion that D'Spirali must die and has infiltrated the outer defences of hideout of D'Spirali. But someone else is watching over them... Protips for cool people: - Use the power of freelook and disable autoaim. It's impossible to use firemace properly otherwise. - If using OpenGL modes, then I must tell you that "Software" is the best setting for "Sector Light Mode" somewhere in OpenGL options. Simulates Software Mode light. The only reason I didn't force it is because I respect cool people. - Killing D'Spirali kills everyone else in a map. Sadly it also means ez 100% kills. - Tome of Power and other artifacts are there to be used, not horded. Final boss is less painful without Tomes, trust me. - No difficulty differences and not that many secrets, am sorry. - It starts limited in ammo, but there are a lot for firemace. So if you run out of ammo, then you are either ignoring firemace or you aren't using cool artifacts like Tome of Power. - It's 1 hour map, so so, so save often. I don't like how it ended up so long, but at least it shows me off somewhat. - Use that Tome of Power already, you are making me cry! You are cool now. I love cool people.