================================================================ Title : Serenade Filename : SERENADE.WAD Author : Wilster Wonkels Email : [redacted] Description : This is a vanilla Doom 2 megawad, 32 maps long. There are no modifications to the gameplay, no custom graphics, and the custom music I wrote for these levels is stored in a seperate wad. The general progression and flow of the levels follow Doom 2's closely, from techbases for maps 1-11, cityscapes for maps 12-20, and Hell for maps 21-30. 95% of testing has been in Chocolate Doom, which is the intended way to play these maps. ================================================================ * Play Information * Episode and Level # : MAP01-32 Single Player : Yes Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Difficulty Settings : Yes New Sounds : No New Graphics : No New Music : Yes (SERMUS.WAD) Demos Replaced : None * Construction * Base : New levels from scratch Editor(s) used : GzDoom Builder Known Bugs : There are intentional HOMs on Map26 which require a software renderer to display properly. As a result of this, Map26 will seem off in GzDoom with the hardware renderer. Other than that there are some drawseg overflows on some of the larger maps. Please report any game crashing bugs/soft-locks you find. * Copyright / Permissions * Authors (MAY) use this level as a base to build additional levels. You may do whatever you want with this file.