=========================================================================== Advanced engine needed : None Primary purpose : Single play =========================================================================== Title : NoisyDiarrhea Filename : NoisyDiarr.zip Release date : 2019-06-23 Author : NoisyVelvet Email Address : [redacted] Description : NoisyDiarrhea [Vanilla Speed-Megawad (32 maps)] ------------------------------------------------------------------------------- NoisyDiarrhea is a 32 Map speed megawad made for the 2018 NaNoWADMo challenge, a trial held last November to generate a 32 map megawad in the span of only one month. NoisyDiarrhea is what came out of me during that time. Both pistol start and continuous are suitable for NoisyDiarrhea. Difficulty: starts out *very* easy, but maps were loosely ordered with difficulty progression in mind. Later maps are harder. Some maps may be gimmicky: Special thanks to the few guinea-pigs who tried the maps back in december (Ryath, Ribbiks, MeAPinapple), revealing at least one map that was unbeatable/confusing blind and needed tweaking. Tested with: Chocolate Doom; PrBoom+ (cl 2; cl 9) Recommended Port: any (slim chance that 06 and 29 have visplane overflows despite efforts) Screenshots: https://i.imgur.com/ifhBn1R.jpg https://i.imgur.com/bcUrP6h.jpg https://i.imgur.com/GKsBliy.jpg https://i.imgur.com/VwLo2CV.jpg https://i.imgur.com/EsWiBO2.jpg https://i.imgur.com/YjsFVPx.jpg https://i.imgur.com/sEKmXfI.jpg https://i.imgur.com/mscidua.jpg Version: Release Candidate 2 (Aug 31st, 2019) =========================================================================== * What is included * New levels : 32 Sounds : No Music : No Graphics : No Dehacked/BEX Patch : No Demos : No Other : No Other files required : None * Play Information * Game : Doom 2 Map # : 1-32 Single Player : Designed for Cooperative 2-4 Player : Player starts only Deathmatch 2-4 Player : No Other game styles : Pistol Start or Continuous Difficulty Settings : Not implemented * Construction * Base : New from scratch Build Time : 1 Month (Nov of 2018) Editor(s) used : GZDoom Builder 2.3.0.2787 (a41058b) ; SLADE v3.1.1.5 Known Bugs : very slim chance that 06 and 29 have visplane overflows despite efforts Tested With : Chocolate Doom v2.2.1 ; PrBoom+ v2.5.1.3 (cl 2; cl 9) * Copyright / Permissions * This work is licensed under the Creative Commons Attribution 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/ You are free to copy and redistribute the material in any medium or format; and remix, transform, and build upon the material for any purpose, even commercially. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors