THE MILITARY BASE - Episode 2: Highground - Files: MBASE02.WAD MBASE02.TXT Author: Andy Badorek EMAIL via a friend: migru@vg3.chemie.uni-konstanz.de Misc Author Info: Back from Quake, didn't take too long. Other files : Single Player: SPIRIT2, TWILAB, DEMONIC PARK Deathmatch: ZUMA01, TOD, MBASExy Contributions to Memento Mori and Memento Mori II Description: An arena-style DM level. Everything's in view and there's no good place to hide --> this is fast-paced Deathmatch. The ability to move fast and precise is the key to success in HIGHGROUND. The name says it all - don't get too close to the edge. Game: DOOM 2 ver 1.9 Map: 01 Single: for testing use -WARP 1 -DEATHMATCH Multi: No Deathmatch: YES Altdeath: YES Skill settings: 1,2: BFG only, and plasma gun for additional BFG ammo 3-5: Shotguns, plasma gun, rocket launcher Editors used: DCK34, IDBSP11B, ZENNODE098A Build time: Enough to make sure it's quality. Deathmatch contact: If you live in KN FN LI or neighboring regions or countries please send e-mail to: migru@vg3.chemie.uni-konstanz.de Additional credits: migru for uploading and play-testing Ben Morris for DCK Ron Rossbach for IDBSP Marc Rousseau for Zennode id Software for the game Permissions: You may use MBASE02 as a base to build additional PWADs if you give credit where credit is due. Of course, you must distribute MBASE02. Where to get MBASE02: ftp.cdrom.com and mirrors