=========================================================================== Archive Maintainer : This is a new map01 with an original mp3 soundtrack. Advanced engine needed : GZDoom Primary purpose : Single play =========================================================================== Title : Welcome Back Filename : WelcBack.wad Release date : 04/03/2022 Author : Cheesebone Email Address : [redacted] Other Files By Author : FizzB1.wad Misc. Author Info : Today, as I release this, is my 40th birthday! Description : Ahhh dammit - looks like you're back in hell again. This time, you just fell through a rocky ceiling and landed in some water. But, awwww, how thoughtful - some monsters happen to be right there waiting to welcome you back. =-=-=-=-=-=-=-=-=-=-=-= I hope you enjoy this. It's a big map, with over 3,200 sectors and around 2,000 monsters on the UV skill. You'll have plenty of ammo, but infighting is still definitely a huge part of this map. I only used GZDoom to test this map, and I have no idea how (or if) it will perform on other ports. I always played with Freelook ON (I actually suggest it) and I also used hardware rendering during my tests. I don't know if there will be any other issues if those settings aren't used, lol. Crouching and Jumping should be unused. This was my first map in 23 years (and my 2nd one ever to be released) so I'm a little out of the loop these days. If you like the music in the wad, feel free to check out my music page over at cheesebone.bandcamp.com - you can download music for free if you "name your price" as $0. Anything over that, and I get paid the dollas. Additional Credits to : Extra thanks to DW Forum members Murdoch and ScrappyMcDoogerton for playtesting this map. They had fantastic suggestions and their input really helped this turn out better than it otherwise would have if I'd just relied entirely on myself. =========================================================================== * What is included * New levels : Map01 "Welcome Back" Sounds : No Music : Yes Graphics : No Dehacked/BEX Patch : No Demos : No Other : No Other files required : None * Play Information * Game : Doom 2 Map # : 01 Single Player : Designed for Cooperative 2-4 Player : Player starts only Deathmatch 2-4 Player : Player starts only Other game styles : None Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : No clue Editor(s) used : UDB 3.0.0.3917 Known Bugs : None that I know of. Tested with GZDoom and Hardware rendering. May Not Run With : Unknown Tested With : GZDoom only, I have no clue how it will perform on anything else. * Copyright / Permissions * This work is licensed under the Creative Commons Attribution 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/ You are free to copy and redistribute the material in any medium or format; and remix, transform, and build upon the material for any purpose, even commercially. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors