=========================================================================== Advanced engine needed : Limit-removing (-complevel 9) DOES NOT WORK WITH GZDOOM (BUGS, BUGS, BUGS) Primary purpose : Single player =========================================================================== Title : You Do Voodoo Filename : UDUVUDU.wad Release date : October 18, 2023 Author : Alex "Grimosaur" Howe Email Address : [redacted] Misc. Author Info : From concentrate Description : This wad is my attempt to cram as many stupidly complex voodoo doll contraptions into a single map without it collapsing into a singularity, or setting fire to the atmosphere, or something. This map has two exits: one standard and one secret "true" ending, which there is a point-of-no-return upon entering. You should have all secrets and one enemy left before entering the secret ending if you're going for full completion. I made this wad specifically for Boom compatible ports like PrBoom+ and Eternity, but because GZDoom changes Boom's physics, many of the voodoo dolls break and the map can become unbeatable. So please play on any fork of PrBoom+ or Eternity instead. This map is damn long and damn hard so PLEASE use saves on your first playthrough. You can still beat a map without dying while using saves ya know? All midis are made by me, but only MAP01's midi, "Frosty", is my own original composition, the rest are other songs by other people I've transcribed to midi: The main menu music is "Üdü Ẁüdü" by Magma MAP02's music is "De Futura" by Magma End-level music is "La Daẁotsïn" by Magma -Well, aren't you just a doll! Additional Credits to : The band Magma for being the main inspiration for this wad and the band Natural Snow Buildings for the name of the epilogue map, "Remains in the Ditch of the Dead" taken from the song of the same name. =========================================================================== * What is included * New levels : 2 (including epilogue) Sounds : No Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : No Other : No Other files required : None * Play Information * Game : Doom 2 Map # : MAP01, MAP02 Single Player : Designed for Cooperative 2-4 Player : Player starts only Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Yes * Construction * Base : Reuses some voodoo doll contraptions from my showcase wad BOOMcool. Otherwise, built from scratch. Build Time : Approximately 36 fly lifetimes (Not very actively, long hiatuses) Editor(s) used : Ultimate Doom Builder, Slade, Photoshop, Sekaiju Known Bugs : There's a very rare chance you can get the same random code to open more than one of the items in the code machine room. Think of it more of a blessing than a bug! One of Mr. Vending's eyes might keep blinking after he retires, yea idk. May Not Run With : GZDoom Tested With : PrBoom+, Eternity * Copyright / Permissions * Authors may NOT use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors