Archive Maintainer: This is an update of the original file "tntle.zip" =========================================================================== Title : Torment and Torture Lost Episode : "Fury of Fire" Filename : tntle1.wad Date Finished : August, 2nd 2004 Author : Daniel "Tormentor667" Gimmer Web Page : http://www.tormentor667.de (Tormentor's Realm 667) Previous Work : Torment & Torture 3 : Fortress of Damnation Torment & Torture 2 : Armory of Pain Torment & Torture (WIAW Winner) Perforated Entrails Beta Release X-Mas Deathmatch Map01 Remixes Compilation The City of the Damned (grab all @ www.tormentor667.de) Look also for : The soon to be released... Torment & Torture 4 Netherworld : A Cursed Legacy X-Mas Deathmatch 2 Perforated Entrails : Renaissance ...and one untitled project in developement Email Address : webmaster@tormentor667.de Description : This TNT Episode has three different aims. The first aim is to give me alternation during my work on XMASDM2 and Netherworld. The second aim is to get me back to my brown and evil TNT-style editing and the 3rd and most important aim is to provide you with one more episode of TNT to bridgeover the developement time of TNT4 ;) Additional Info : Once more, this is brown, quakish and dark. If you didn't like TNT1-3, don't try this one because you will hate it. The only special fact on this one is, that I tried to connect the TNT3 style again with my TNT1 style. Let's see if I succeeded :) Special Gameplay Hints : Just two words: "Monster Infighting", you won'T ever have enough ammo to kill all the monsters, but if you get monsters to fight each other, you will maybe beat this map ;) Story : The story takes place in about the same time when another well-known marine fights his way through the "Fortress of Damnation" in TNT3. "Once more, earth's provisional government found a new gate the hell in the planet's astenosphere. As you read the advice, you feel that this time, you won't ever see your friends again, your family... your wife. But a long-goodbye would make everything harder, harder then it is already. You step into your living room, two bags over your shoulder, take two of your cigars - just in case you have some time left between your victory.. and death - and leave the house, entering the black hovercraft of the government. Just 5 days later, you are standing on a isle in a huge sea of lava around you. Your special marine suit prevents you from the high pressure and the unbelievable high temperature around you. The landing machine with which you got that deep into earths heart has already left you... it's now up to you to save our planet from hellspawn, to save your family and your friends, although they will never know it..." "A true hero is the one whose exploits no one will ever discover!" Technical Important Info: This map should run very smooth on every machine compared to the 2,0GHz eating monster TNT3 Map01 :) Thx goes to : id Software for DooM and Quake (Quake textures were used) Doomworld.com and ZDoom.org for their support in their own forums :) The Doom Community for keeping a legend alife! Special Thx goes to : Enjay (once more :) for giving perfect support at ZDoom.org. On every technical related question about ZDoom, he was the person who solved the problem (in some cases 10 seconds after starting the topic ;) Thx alot Nigel! Nanami and all the contributors to the monsters.zip :) My Team of Betatesters: DD_133, Curunir, Graf Zahl, Bio Hazard, Bouncy, Xaser, HotWax =========================================================================== * Play Information * Map # : Map01 Source Port : ZDoom 2.0 (cab63a+) (http://www.zdoom.org/files/lars) Single Player : Yes Cooperative 2-8 Player : Up to 4 players Deathmatch 2-8 Player : No Difficulty Settings : Just Ultra Violence (for Xperts only!) New Sounds : Yes New Music : Yes, high quality MOD :) New Graphics : Indeed :D * Construction * Base : Just from scratch! Build Time : From Septembre, 5th 2003 till August, 2nd 2004 Bugfixes : July 2005 Editor(s) used : Adobe Photoshop, ZETH, DoomBuilder, ACC, edit.com, WinTex, Deutex, XWE Known Bugs : None * Other Information * Where to Get : www.tormentor667.de and also at 3dgamers archive Copy Information : You can copy and edit everything in this map as long as you keep my name and the contributors' names in the txt file :)