=========================================================================== Limit Removing engine : See further down for source ports tested with Primary purpose : Single Play =========================================================================== Title : The Craven Filename : TheCraven.wad Update To : TheCraven.wad Release date : 15/02/2024 Updated: : 03/04/2024 Author : CravenCoyote Email Address : [redacted] Misc. Author Info : I know this isn't going to be the best map-set on the planet, but after being out of the mapping scene for more than 20 years. I really wanted to give my old hobby another shot! The world of Doom maps has changed considerably since my last foray into the world of mapping, yet my style appears to have mostly remained the same. I'm sure my old wads are long-gone by now so it's near impossible to show my previous work. Description : You've received a distress call from a UAC base. You'd have thought they'd have learned their lesson by now, right? You'll start off at the Landing Base. Make your way to the UAC facility - The doors are blocked off and your only way through will be via the Slimeworks basement. Once you arrive to the main facility, try and put an end to the chaos. We don't care if you go through hell and back - just stop this menace! =========================================================================== * What is included * New levels : 9 Sounds : Yes Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : No Other : mapinfo Other files required : No * Play Information * Game : DOOM2 Map # : Map01-Map09 Single Player : Designed for Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Other game styles : No Difficulty Settings : Implemented * Construction * Base : New from scratch Build Time : About 5 months on and off Editor(s) used : Doom Builder 2 / Slade / Whacked Known Bugs : Woof sourceport shows some Hall of Mirrors effects on some maps. May Not Run With : Woof. Tested With : GZDoom (OK). DSDA (OK). Eternity (OK). PRBoom Plus (OK). Woof (occasional HOMs). * Copyright / Permissions * Authors may use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You may distribute this file in any format. If you use this map set as a base, please do credit me. I won't come after you if you don't, but share the love, yeah? * Credits * Music: Title - Plains-version-1.mid (Originally composed by David Whittaker for Shadow of the Beast, and sequenced to midi by "DarkValefor" at www.geocities.com/darkvalefor83) Map01 - Stars.mid (Provided by "BUNNY12" of "Dial-up for Murder" at https://dialupformurder.bandcamp.com/album/midi-dreams) Map02 - D_DOOM.mid (Provided by "Tom Zarycki" in their music wad named "!MUSIC2.WAD") Map03 - Saturn.mid (Provided by "BUNNY12" of "Dial-up for Murder" at https://dialupformurder.bandcamp.com/album/midi-dreams) Map04 - Behind Closed Doors.mid (Provided by "Bloo" at https://www.doomworld.com/forum/post/2710239) Map05 - City of Prisms.mid (Provided by "BUNNY12" of "Dial-up for Murder" at https://dialupformurder.bandcamp.com/album/midi-dreams) Map06 - Cammy - Cookie Fangs.mid Map07 - Deathtapes.mid (Provided by "BUNNY12" of "Dial-up for Murder" at https://dialupformurder.bandcamp.com/album/midi-dreams) Map08 - E4M6 MegaSphere, Cammy - NM100S Pistol Start or Perish.mid (Provided by "continuum.mid" at https://www.doomworld.com/forum/topic/120788-released-ultimate-midi-pack-a-community-music-replacement-for-the-original-doom/) Map09 - E3M8 Myrgharok - Mother of All Doom.mid Textures: Green Marble - Chainie at (https://www.doomworld.com/forum/post/2003625) Green Marble Lion - Chainie at (https://www.doomworld.com/forum/post/2003625) "Quagsire" from the Doomworld forums for the vine texture. Green Marble Coyote - Me! Weapon Changes: Pistol Colt 45 Sprite: https://www.realm667.com/en/repository-18489/armory-mainmenu-157-97317/doom-style-mainmenu-158-94349 New pistol fire sound: https://freesound.org/people/Carlfnf/sounds/677787/ Pistol speed: Whacked/Dehacked modification (made to fire slightly faster) Playtesters/Feedback Givers: netcurse2000 Biodegradable Wo0p Tangra Aeddes666 SpinningPlates1 Oxyde A special thanks to "plums", "Oxyde" and "No-Man Baugh" on the Doomworld forums for helping me learn about more about textures. Maribo for helping to fix a couple of bugs.