=========================================================================== Advanced engine needed : It requires GZDoom to play Primary purpose : Single play =========================================================================== Title : Toxic Citadel Filename : TCitadel.wad Release date : October 21, 2024 Author : DonDevRed Email Address : [redacted] Other Files By Author : CorrStFred.wad Misc. Author Info : Just a guilty soul making mods. Nothing more. Description : Something is amiss at an old citadel. Toxic ooze comes from the grates, contaminating the waters below it, and killing the vegetation of the surrounding lands. Your mission is to enter this reawakened citadel, and deal with what's causing the constant nukage production before its contamination spreads further. _______________________________________ This is another map I made to practice using Ultimate Doom Builder, this time using custom assets. It features 5 main rooms, 3 secrets and a boss battle. Works with GZDoom, though if you plan on playing with other mods, the ACS scripts will not work if you use monster mods that replace monsters with spawners. Anyway, that's about it. Have fun. Additional Credits to : All additional assets that were downloaded from Realm667, and made by the following: -Black and Green Textures Pack by Agaures (aka Krumzy) -DOOM 1 Textured ported by SargeBaldy -Dead Swamp Trees by Raven Software and Gothic -Floor and Ceiling Lanterns by Jimmy -Radioactive Corpses by Yuyu3 -Empty Nukage Barrel by Ghastly_dragon -Fire Extinguisher by Captain_Toenail -Pipe Pack by 3DRealms and FuzzyBlaze -Drog by RaspberryJames, Hexereticdoom, Ganbare-Lucifer and Raven Software -Divine Shadow by ZZYZX =========================================================================== * What is included * New levels : 1 Sounds : No Music : No Graphics : Yes Dehacked/BEX Patch : No Demos : No Other : Monsters, Decorations Other files required : None * Play Information * Game : Doom 2 Map # : 01 Single Player : Designed for Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : 9 days Editor(s) used : Ultimate Doom Builder Known Bugs : ACS script do not work well with monster mods that replace monsters with spawners. May Not Run With : Zandronum Tested With : GZDoom 4.12.2 * Copyright / Permissions * This work is licensed under the Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-sa/4.0/ You are free to copy and redistribute the material in any medium or format; and remix, transform, and build upon the material. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. You may not use the material for commercial purposes. If you remix, transform, or build upon the material, you must distribute your contributions under the same license as the original. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors