======================================================== Advanced engine needed : ZDoom Required IWAD : Doom2.wad Primary purpose : Single Player ======================================================== Title : Super Slug Filename : super_slug.wad Latest Update : August 04, 2022 Author : Lippeth Email Address : [redacted] Other Files By Author : Ikidomari, Iconoclasm, Weapons of Saturn, Tempered Arms Description : Responding to a distress signal from a nearby planet, your ship detects no lifeforms, but sensors are picking up energy readings near an abandoned research facility. You are sent down with your away team as chief of security to investigate. Upon arrival, you are alone, there's no sign of your team, and your equipment is gone. On the ground you find an ancient looking device that seems to create chemical explosions to propel small projectiles when you squeeze the lever, and is no doubt just as effective as modern phasers. With no contact to your ship, you decide to continue with your mission and investigate the facility, hoping to rejoin the rest of your team and find out who or what is behind all this. GZDoom: Doom 2 (UDMF) with jumping and crouching disabled. Doom strict compatibility is recommended, but the only setting enforced are lost soul count, monsters not dropping off ledges and items spawning on the floor, so do what you like. Mouselook should be fine though it's completely untested. Visual effects include rotating keycards, dynamic lights with a much smaller radius than GZDoom's default, and glowing bulletpuffs. Regarding sound I've removed the plasmagun's projectile's death sound limit so the fire sound isn't so obnoxious when hitting a target at close range. ==================== * What is included * ==================== New levels : Yes Sounds : No Music : Yes Graphics : Yes Dehacked/BEX Patch : No Demos : No Other : No Other files required : No ==================== * Play Information * ==================== Game : Doom 2 Map # : 1 and 2 Single Player : Designed for Cooperative 2-4 Player : Untested Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Loosely attempted ================ * Construction * ================ Base : New from scratch Build Time : Continuous Editor(s) used : Ultimate Doom Builder, Slade3, Photoshop Known Bugs : None May Not Run With : Anything but GZDoom Tested With : GZDoom 4.8.2 =========== * CREDITS * =========== "The Fifth Will Rise" MIDI by James Paddock "Fuel" MIDI by AD_79 "Tributary" MIDI by AD_79 Doom 1 texture pack from d1gfxd2 by SargeBaldy Rotating keycard and skull key sprites modified from original versions of Smooth Doom by Gifty =========================== * Copyright / Permissions * =========================== Authors MAY use the contents of this file as a base for modification or reuse with proper crediting. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. ======================================================= * Where to get the file that this text file describes * =======================================================