=========================================================================== Update to : Smog City Advanced engine needed : Limit Removing Ports Primary purpose : Single + coop play =========================================================================== Title : Smog City Filename : SmogCityV1.0.wad Release date : 8/10/24 Author : Dahbeez Email Address : [redacted] Other Files By Author : LostUnder_v1.0.wad Description : Smog City is a 10 level mapset for Doom II with a toxic, industrial theme. Made in Doom 2 format, compatible with most limit removing source ports. Set in the fictional, industrial oil town of Carburetor, Texas. At the peak of its manufacturing and gas operations, the city was lining the pockets of the richest oil company the world had ever seen. Due to the immense success of oil mining and factories in this town, the government got greedy, ultimately deciding to start a mining operation on Mars. They wanted to build a teleporter to efficiently transport the natural gas from Mars back to Earth. Somewhere along the lines, a demonic interference tampered with the relay signal, causing an enormous army of hell forces to squeeze through the teleporter. The demons stormed throughout Carburetor, destroying nuclear reactors and chemical plants. Now the city is festering with highly toxic smog and pollution. Of course, they sent you to eliminate the demonic presence. You grab your rebreather and hit the road. Additional Credits to : VGMusic.com for the 12 midis: Earthworm Jim (Sega Genesis) Jazz Jackrabbit (DOS) Dr. Robotnik's Mean Bean Machine (Sega Genesis) My fiance Bri for sitting with me and watching me map for hours upon hours on end. Couldn't have done it without her! Her support is truly amazing. =========================================================================== * What is included * New levels : 10 Sounds : Yes Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : No Other : No Other files required : None * Play Information * Game : Doom 2 Map # : MAP01 - MAP10 Single Player : Designed for Cooperative 2-4 Player : Player starts only Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : 4 months Editor(s) used : Doom Builder, Slade, WhackEd4, Paint.net, MS Paint Known Bugs : End text on MAP10 may not play on some ports; Crispy Doom. May Not Run With : Vanilla, Vanilla-Like ports such as Chocolate Doom. Possibly others. Tested With : Eternity, DSDA, GzDoom, Crispy Doom * Copyright / Permissions * This work is licensed under the Creative Commons Attribution 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/ You are free to copy and redistribute the material in any medium or format; and remix, transform, and build upon the material for any purpose, even commercially. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors