=========================================================================== Advanced engine needed : Boom - DSDA, Doom Retro, prBoom+, Woof!, Nugget Doom, Cherry Doom, Eternity Engine Primary purpose : Single play =========================================================================== Title : Scythe Reforged - Teaser [MAP20] Filename : SCYTHER_TEASER.WAD Release date : 5 December 2023 Author : DRON12261 Email Address : [redacted] Other Files By Author : Hotel of the Dead, SHOVELDM Maps, The Living Abyss on my Painting, Russian Rundom Mapping Sessions Series, etc Misc. Author Info : Mapper, mod maker, programmer, and quite a bit of pixel art artist. Description : Scythe remake teaser. More specifically in this wad - MAP20 remake. The project was born after the closure of Scythe Re-Sharpened. DO NOT USE GZDOOM WITH HARDWARE RENDERER OR OTHER GRAPHICS MODS! THEY DISTORT THE PICTURE VERY BADLY, OFTEN COMPLETELY DESTROYING THE ENTIRE VISUAL OF THE MAP AND WORK WITH LIGHTING! THIS MAP IS INTENDED ONLY FOR DOOM SOURCE-PORTS WITH CORRECT SOFTWARE RENDERER, SUCH AS DSDA, WOOF!, NUGGET DOOM, DOOM RETRO, ETERNITY ENGINE, ETC. My goal is not just to improve the existing maps in the scythe. My goal is to create new levels from scratch, inspired by the original maps, keeping recognizability of setting, visuals, frame palette, special memorable moments, gameplay. Update v2 (possibly final): - fixed problem with progression after a boss fight - added more ammo in the soul sphere secret - minor fixes Additional Credits to : Eric Alm - Scythe Resources EPICALLL for the initial idea with Scythe Re-Sharpened Special thanks to Doom Wads, Track Federal, RastaManGames and Shiroi Akuma (Slavius) for testing. =========================================================================== * What is included * New levels : 1 Sounds : No Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : No Other : No Other files required : None * Play Information * Game : Doom 2 Map # : 01 Single Player : Designed for Cooperative 2-4 Player : Designed for Deathmatch 2-4 Player : Designed for Other game styles : None Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : 2 Weeks Editor(s) used : Ultimate Doom Builder, SLADE 3, Aseprite Known Bugs : - May Not Run With : - Tested With : Doom Retro, Cherry Doom, Woof!, Eternity Engine, prBoom+, DSDA, GZDoom * Copyright / Permissions * This work is licensed under the Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-sa/4.0/ You are free to copy and redistribute the material in any medium or format; and remix, transform, and build upon the material. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. You may not use the material for commercial purposes. If you remix, transform, or build upon the material, you must distribute your contributions under the same license as the original. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors