=========================================================================== Archive Maintainer : Please place in levels/doom2/ports/megawads Advanced engine needed : Limit-Removing Primary purpose : Single player =========================================================================== Title : Prelude to Revenge Filename : rr-prelude.wad Release date : 6/24/2021 Author : Death Bear Email Address : [redacted] Other Files By Author : See Pineapple Under the Sea Series Misc. Author Info : Death Bear is a member of the Pineapple Under the Sea Studios. He likes teaching art, chilling with his cubs, and making maps. Description : This was originally a speedmap created for PUSS XVII: March of the Speeddemons, BluePineapple72's monthly speedmapping series. These maps were built with Doomkid's Rowdy Rudy resources. I since have finished the map, and added about a few hours to it. Map designed for UV. =========================================================================== ** Credits ** Maplist : MAP01 - "Prelude to Revenge" - Death Bear Music : MAP01 - "Compulsion" by James Paddock Titlemusic - "2nd Movement of Sinister Footwear" - Frank Zappa Intermission - "More Trouble Every Day" - Frank Zappa Text Screen - "A-Team Theme" - Pete Carpenter, Mike Post Testing : Myolden, BluePineapple72 Graphics Credits : CageTex I & II - Cage Snow Textures - Eviternity Additional Textures - Community Chest 4 Skies - Mek Titlepic - Death Bear (featuring a sky from Mek's Box O' Skies) Interpic - Death Bear (featuring a sky from Mek's Box O' Skies) Rudy Font and Logo - BluePineapple72 Additional Credits to : Resource config file help - Rune Fontmeme.com - WARTORN font ZapSplat - Explosion Sound Effects =========================================================================== * What is included * New levels : 1 Sounds : Yes Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : No Other : No Other files required : No * Play Information * Game : DOOM2 Map # : MAP01 Single Player : Designed for Cooperative 2-4 Player : Y Deathmatch 2-4 Player : N Other game styles : N/A Difficulty Settings : Y * Construction * Base : New from scratch Build Time : ~9 or 10 Non-consecutive hours from March 2021 - June 2022 Editors used : UDB , Slade , DB2 , Photoshop , Notepad , GIMP, Clip Studio Paint Known Bugs : Not that I can tell. As for computer bugs: running on a video mode other than Hardware Accelerated will cause issues with some UDMF maps. May Not Run With : Non UDMF compatible ports Tested With : GZDoom 4.7.1 and 4.8.2 * Copyright / Permissions * Authors NOT use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors Web sites: http://www.doomworld.com/forum/topic/129916 FTP sites: