Advanced engine needed: Limit removing port required. Primary purpose: Single-player, but DM also supported. =========================================================================== Title : REANIMATED Date Finished : June 4, 2004 Authors : Karthik and Varun Abhiram Email Address : lamentconfiguration82@yahoo.co.in (Karthik) varun.abhiram@lycos.co.uk (Varun) Misc. Author Info : Karthik: 22 year old Doomer from India, for more info, have a look at my site http://karthik82.com. There's lots of stuff over there, both Doom and non-Doom related. Varun: 16 year old Doomer. My site is at http://varun.gginc.org. Description : Two levels set in a nukage base. The idea was to make two small speedmaps using some Linkin Park MIDIs that we downloaded as the music. This is the first time we are working together on a WAD and we intended to release them on May 15 (Karthik's birthday). But later on, we decided to spend more time on the levels and add some new graphics too. The levels are called "4GOT<10" and "EN/DA:ND" (named after Linkin Park songs) and the name of the WAD, "Reanimated" is inspired by the Linkin Park album "Reanimation". Story : Uhhh... you get stuck in this base with lots of nukage, ammo, demons and Linkin Park music around you. Other WADs by Authors : Karthik: * Metamorphism (meta.wad) (with Brad Spencer) * Congestion Control 2 (cct2.wad) * Dark Fate (dft.wad) * Out of Phase 3: One Cloudy Afternoon (ophase3.wad) * Congestion Control (cct.wad) * The Other Side of Phobos (osp.wad) * Out of Phase II (ophase2.wad) * Out of Phase (ophase.wad) * Chaos Punch (cpunch.wad) * ICK (ick.wad) Varun: * Short 'n Quick 2 (snq2.wad) * Short 'n Quick (snq.wad) * The Anomaly Part II (anomaly2.wad) Additional Credits to : Karthik: * Varun for playtesting and making the graphics * Authors of all tools used to make the levels * Everyone who has given me feedback, done demos and/or reviews of my earlier maps Varun: * Me, for playtesting * Doom Builder... yes, I finally switched from DoomCAD :) =========================================================================== * Type of DOOM or DOOM II file * New level WAD : Yes * Play Information * Episode and Level # : Doom II, MAP01 & MAP02 Single Player : Yes Cooperative 2-4 Player : 4 player starts included on each map, but not tested. Deathmatch 2-4 Player : Yes, 8 DM starts included on each map. Tested with ZDoom's bots. But that was not the primary purpose of the levels. Difficulty Settings : Yes New Sounds : No New Music : Yes - all Linkin Park MIDIs * Title screen - "In The End" * Intermission screen - "One Step Closer" * MAP01 music - "Faint" * MAP02 music - "Somewhere I Belong" * Victory screen (ZDoom) - "Crawling" New Graphics : Yes - a couple of new textures, titlepic, intermission screen and level names, all made by Varun. The photos used for the title and intermission background were taken by Varun. Demos Replaced : None * Construction * Base : New levels from scratch Build Time : About a month Editor(s) used : * Doom Builder 1.60 * XWE 1.12 * BSP 5.0 * Paint Shop Pro 6.0 Known Bugs : None May Not Run With... : doom2.exe (Limit Removing port required) * Copyright / Permissions * Authors MAY NOT use this level as a base to build additional levels. You MAY distribute this WAD, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. * Where to get this WAD * The usual: ftp://3darchives.in-span.net/pub/idgames/ and mirrors FTP sites: Other: Varun's site: http://varun.gginc.org Karthik's site: http://karthik82.com ===========================================================================