psxthreshold.Wad info ================================================= Title: Threshold Of Pain Wad Title: psxthreshold.wad Files Included: None Port Version: Boom, Prboom, Legacy, Zdoom, Eternity, or MBF. Author(s): Samuel Villarreal, Midway INC. Email: kaiser@newdoom.com -or- deathman@d00m.com Tools Used: Deepsea 11.6, Photoshop, EPSXE Base: Converted. Bugs: its not 100% accurate, but close enough. :) Other wads by author: DSV.wad, Blackness.wad, War_3.wad, Demon Sancuary 2, DSV 4 Credits: Id software, Midway INC and the Doom community. Site: Http://www.newdoom.com/hosted/kaiser/ Special Thanks to: Randy Estrella, Danny Lewis, and Tim Heydelaar since they are the authors of the psx levels ================================================ *play information* ================================================ Level# : map29 Single Player : yes Coop-op : yes deathmatch : yes new gfx : no new sfx : no new music : nope Build time : 1 month! >:-E ================================================ *Note* ================================================ This wad is based of map 30 of PSXDoom. First I want to say that this map WAS A FUCKING BITCH to convert. The curling hallway, and the first open area was extremly hard to to. Heh. But I figured a better way to convert the map... Like Mansion and Hell Gate, I added some coop addons for online fun :) also deathmatch starts. =============================================== *Disclamer* =============================================== I am not trying to rip no companys off, nor say that I made this map myself. I did copied it by playing the PSX version while taking in game screenshots of the automap. I do not distribute this file nor any other wads that I create. This wad must require the full version of Doom2 to play. =============================================== *Permissions* =============================================== Since this is really not my level, you may modify it yourself and post it for download, but since I did went through the trouble to convert this map, I would appriciate if you mention my name as the oringinal converter of this map. As for modifying this map, you may only to improve my mistakes, or change textures. ADDING A SENSELESS AMOUNT OF CYBERDEMONS OR ANY OTHER MONSTERS THROUGHOUT THE WHOLE MAP THEN RELEASING IT OR EVEN SHARING IT IS NOT ACCEPTABLE!!! =============================================== Threshold of Pain Level Statistics Things 543 Vertices 813 Linedefs 1073 Sidedefs 1433 Sectors 250 Segs 1563 SSectors 480 Nodes 479 Reject 479 Blockmap 12542 ============================================== PSX Version(c)1995 Midway PC Version(c)2002 September 25, Samuel Villarreal