=========================================================================== Archive Maintainer : (special instructions if any) Update to : (original filename if updating an existing file) Advanced engine needed : PRBoom+ Primary purpose : Single+Coop play =========================================================================== Title : Port Glacia Filename : PORTGLACIA.WAD Release date : 19/04/2018 Author : James Collins Email Address : [redacted] Other Files By Author : 2017 Collection Misc. Author Info : I mostly just make speedmaps, and this kind of fits that. Description : Originally a map for Jimmy's Joy Of Mapping 5, I ended up pulling it as it had gotten too large and ambitious, and its size & length would have really bogged down what was already a hefty community project. This allowed me the chance to polish the map up to a higher standard, as the original JOM project limited mapping time to only 72 hours. Most of the map was done during that period, but more time was needed to re-do a couple areas and rework some progression, as well as complete detailing and thing placement. Funny that I get ~90% of this done in 3 days, then spend the next 4 months procrastinating on getting the rest done. Additional Credits to : Jimmy for starting Joy Of Mapping, jazz mickle for AQUATEX, the 32in24 team for some additional resources, Fuzzball for the key sprites, Dragonfly for some additional texture edits, Fusion Faktor for the modules, and everyone who provided me with feedback on getting this complete! =========================================================================== * What is included * New levels : 1 Sounds : Yes Music : Yes Graphics : Yes Dehacked/BEX Patch : No Demos : No Other : No * Play Information * Game : DOOM2 Map # : MAP01 Single Player : Designed for Cooperative 2-4 Player : Player starts only Deathmatch 2-4 Player : No Difficulty Settings : Not implemented * Construction * Base : New from scratch Build Time : 3 Days for most of the map, then 4 months "polishing" Editor(s) used : GZ Doombuilder, SLADE Known Bugs : Built with Extended Nodes, so whatever cannot handle that will have to do without! Tested With : PrBoom-Plus 2.5.1.4; ZDoom 2.8.1 * Copyright / Permissions * Authors may NOT use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY not distribute this file in any format. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors Web sites: FTP sites: