=========================================================================== Advanced engine needed : BOOM or BOOM-compatible engine Primary purpose : Single play =========================================================================== Title : Pigeon Speedmapping Session 2 -- Too Many Birds Filename : pigeon02.wad Release date : 11/8/17 Author : A2Rob, antares031, Breezeep, bzzrak, dl_simc, Myst.Haruko, NeedHealth, NoisyVelvet, Spie812, The 3000th Ruler, therektafire, and Walter confetti Email Address : [redacted] Description : The wad has been updated as of November 15th 2017. The goal of this speedmapping session was to create maps within a 3 hour time limit. Overall, we ended up with 14 maps, made using the following themes: 1) Maximum of 6 textures and 6 flats; 2) Maximum of 46 monsters; 3) Boxes!! Crates!!! Heck it, e2m2!! Yay!!!; Bonus 1) Only use cc4-tex.wad textures; Bonus 2) Every adjoining sector must be a different height (at least 4 units difference). Only one theme needed to be used. Maps were created on 11/4/17, during two separate sessions throughout the day. Map09 was removed and replaced with a buffer level of sorts. Additional Credits to : cc4-tex.wad for textures; bioshockfan90 for the map order; Walter confetti for the INTERPIC; everyone who participated; Myst.Haruko for updating the wad =========================================================================== * What is included * New levels : 15 Sounds : No Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : No Other : No Other files required : None * Play Information * Game : Doom 2 Map # : MAP01 - MAP15 Single Player : Designed for Cooperative 2-4 Player : Player starts only Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Varies from level to level * Construction * Base : New from scratch, with textures from cc4-tex.wad Build Time : 2-4 hours per map Editor(s) used : GZDoom Builder, SLADE Known Bugs : None this time. May Not Run With : doom2.exe, Chocolate Doom, Crispy Doom, etc. Tested With : PrBoom-plus 2.5.1.5, GZDoom 3.2.0 * Copyright / Permissions * This work is licensed under the Creative Commons Attribution 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/ You are free to copy and redistribute the material in any medium or format; and remix, transform, and build upon the material for any purpose, even commercially. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors Web sites: The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors =========================================================================== Maplist: MAP01: Hell of Unmotivated Mappers Author: Walter confetti Build Time: 2 hours 15 minutes MAP02: My First Speedmap Author: antares031 Build Time: 2 hours 30 minutes MAP03: Bedrock of Hate Author: NeedHealth Build Time: 3 hours MAP04: Dark Stop Author: The 3000th Ruler Build Time: 3 hours MAP05: Port of No Return Author: NeedHealth Build Time: 2 hours 30 minutes MAP06: Save Your Maps Often Author: Spie812 Build Time: 2 hours MAP07: #turkeylivesmatter Author: bzzrak Build Time: 2 hours 50 minutes MAP08: Overdue Processing Author: Breezeep Build Time: 4 hours MAP10: Symmetry +++ Author: Breezeep Build Time: 3 hours MAP11: Warehouse P-33 Author: therektafire Build Time: 2 hours MAP12: Downtown Brawl Author: A2Rob Build Time: 4 hours MAP13: UAC Base in Where? Author: dl_simc Build Time: 3 hours 15 minutes MAP14: Lava Giftwrapping Company Author: NoisyVelvet Build Time: 2 hours MAP15: Insomnia Wasteland Author: Myst.Haruko Build Time: 4 hours Title MIDI - Unknown MIDI Intermission MIDI - Perdition's Gate Map22 ============================================================================