=========================================================================== Archive Maintainer : Please repace the old version of the wad with this one Update to : levels/doom2/Ports/megawads/white2.zip Advanced engine needed : prboom-plus Primary purpose : Single play =========================================================================== Title : Whitemare 2 Filename : white2.wad Release date : 02.03.2014 Authors : Russian Doom Community (see below) Email Address : dragonhunter2006@yandex.ru Other Files By Authors : Heroes' Tales, freak3.zip, freak4.zip, freak5.zip, Whitemare Description :Updated version of White2.wad with some bug fixes such as crashed blue door on map23 in PrBoom+ format. Megawad, based on the results of a four speedmapping contests, held on www.iddqd.ru in 2013, with such themes, as winter, thaw, precipices, and ancient civilizations. Maps were finalized some time later (some - very significantly), and several maps were built from scratch. This megawad tells us the fate of the Marine, who was going to celebrate the New Year. Suddenly, however, the monsters changed seasons' offset, and as a result - they stole the winter. We have to go through the mountains, castles and underground crypts, visit the flooded city, a lonely island and even visit the hell's edge before it will be possible to restore the normal course of the seasons. But monsters were prepared for that as well - and with the return of winter, they prepared some unpleasant surprises... Additional Credits to : ID Software, all authors of music (see below for more detail). =========================================================================== * What is included * New levels : 32 Sounds : No Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : Yes Other : Yes (Mapinfo lump) Other files required : No * Play Information * Game : Doom 2 Map # : map01 - map32 Single Player : Designed for Cooperative 2-4 Player : Player starts only Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : 06.01.2013 - 03.02.2014 Editor(s) used : DoomBuilder 2, XWE 1.16, Photoshop CS 8.0 and others. Known Bugs : May Not Run With... : vanilla Tested With : prboom-plus 2.5.0.7, GZDoom 1.6.0. List of maps and authors: Map 01. Entry Gate (Slavius [B0S]) - from speedmapping contest Map 02. Hall King (Arsenikum) - from speedmapping contest Map 03. Snowbox Ascension (Arsenikum) - from speedmapping contest Map 04. Caverns of the Damned (Cybermind) - from speedmapping contest Map 05. Lost Keep (Dant3) - from speedmapping contest Map 06. Vida Rota ([BoMF]Devived) - from speedmapping contest Map 07. Ice&Fire (Kashtanka) - from speedmapping contest, upgraded Map 08. Frozen Acid (BigMemka) - from speedmapping contest Map 09. UAC Outpost (Memfis) - from speedmapping contest Map 10. Operation 'Blizzard' (Shadowman) - from speedmapping contest Map 11. Short Night (Chaingunner) - from speedmapping contest Map 12. Rotten Orange (Chaingunner) - from speedmapping contest Map 13. Inside Your Mind (Iron Hand) - from speedmapping contest Map 14. The Pillar and the Pit (Memfis) - from speedmapping contest Map 15. Floating World (Dragon Hunter) - non-competitive Map 16. Mystery Island (Shadowman) - from speedmapping contest Map 17. Abyss of Death (BigMemka) - from speedmapping contest Map 18. City on the Edge (Chaingun Predator) - from speedmapping contest, upgraded Map 19. April (Marat) - from speedmapping contest Map 20. Gloominarch's Realm (Arsenikum, BigMemka) - non-competitive Map 21. Fires of Darkness (Kashtanka) - from speedmapping contest Map 22. Alarming Antiquity (BigMemka) - from speedmapping contest Map 23. Trynton (Snark) - non-competitive Map 24. Brutanasia Castle (Arsenikum) - from speedmapping contest, upgraded Map 25. Inside the Pyramid (Shadowman) - from speedmapping contest Map 26. Cave Village (Memfis) - from speedmapping contest Map 27. Hidden Threat (BeeWen) - from speedmapping contest Map 28. March of the Viles (Shadowman) - from speedmapping contest Map 29. Trip One Way (BigMemka) - from speedmapping contest Map 30. Operation 'Antimaydan' (Shadowman) - non-competitive Map 31. Pillars of Creation (Dragon Hunter) - from speedmapping contest Map 32. Green Madness (Dragon Hunter) - from speedmapping contest, upgraded Music sources: map 03 - Etherlords map 04 - Unreal map 06 - Quake 2 - Quad Machine map 07 - Mikko Tarmia - Amnesia The Dark Descent - Grand Hall map 08 - Hitman: Codename 47 OST - Main Title map 09 - Perfect Dark - Alien Conflict map 10 - Sviridov G.V - The Blizzard map 11 - Kingdom Hearts - Sacred Moon map 12 - Crue Ball - fast lane map 13 - Dream Theater - These walls map 14 - Requiem map02 map 15 - Cell - Floating Retention map 16 - Killing Time map 17 - Hexen2 - Pyramide of Anubis map 19 - Burzum - Channeling The Power Of Souls map 20 - Destructive God from the Past. Castlevania Lament of Innocence OST [Extra] map 21 - Hellgate London map 22 - Gothic 3 - Showdown map 23 - Doom 2 map09 map 24 - Disciples II - battle04 map 25 - Isis - Sounds of Egypt map 26 - Memento Mori 2 map07 map 27 - Ian Boddy "Continuum"- "Beta": party V map 28 - Jerry Goldsmith "Gremlins" map 29 - Philip Traym - Main theme map 30 - Jerry Goldsmith "Gremlins 2" map 31 - Might & Magic 9 map 32 - Unreal Tournament - Underworld II Titlepic - Disgaea Interpic - Sonic the Hedgehog 3 – Ice Cap Zone (Plasma3Music Remix) * Copyright / Permissions * Authors may NOT use the levels of this wad as a base for modification or reuse. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * ftp://archives.3dgamers.com/pub/idgames/