=========================================================================== Advanced engine needed : Eternity Engine (Primary) / Zdoom (Supported) Primary purpose : Single play/Cooperative/Whatever =========================================================================== Title : TPH 12.3: Part 1A - The Prequel to Part B Galaxy's Brink!! The Super Incredible Bulgarian Necromancer of the East!! Fight for the Combined Justice of the Planet Sphere - Earth!! Version : .e0975g_release_version_11-e92-hvac_with ADA Handicap Access Filename : TPHWin98.wad Release date : May 2021 - Original RC March 2022 - idgames September 2022 - idgames Update Author : Tarnsman and Johnathan Grigsbane V of Antigua Email Address : [redacted] Why This Was Made : Because Princess Inada Is Scolding Me =========================================================================== The Story : It is the year 5000 SUPER A.D! Galactic War XII has finally come to an end. After twelve bloody and devastating wars humanity as finally conquered its most evil foe yet. Dust! You are Doomgirl Kirisame, an SS Ranked Space Marine Uber-Witch, together with your best friend Liam Neeson (trained Anti-Dust Priest), a team of irritable biologists from the planet Tasicore VI, and the Hoover Aerospace S.S. Guingol (the Universe's largest vacuum dreadnought), you helped pave the way for mankind's glorious conquest over the dastardly adversary. Having earned a little R&R, you head to Bermuda with Liam Neeson to kick back and enjoy the local custom: high-stakes gambling in the Arena of Trigonometry. Unfortunately before you can indulge in any of that much needed vacation, a local lobster merchant approaches you, angered by the fact that your last name uses two of the same vowel. He begins assaulting you with his collection of antique canvases. You plead with the peddler of crustaceans to relent from his fabric onslaught, but your attempts to dissuade him are to no avail. Left with no other option, you tie him to a large skillet and fry him in the hot tropical sun. Unbeknownst to you, this was no ordinary purveyor of sea creatures but a descendant of former Bulgarian thespian Anton Gorchev. A mere actor in life, but a 9th Level Mega-Deluxe Necromancer in death. Angered by the death of his kin he vows to take revenge on you. Appearing in a spectral form in your hotel room at night and aided by his army of random demons, he kidnaps Liam Neeson and tells you he plans to hijack the Super Dreadnought Guingol to unleash all the dust currently held in its tanks back into the galaxy as punishment for slaying one from the house of Gorchev. "Oh it's on!" you scream like a torrent of psychopathic babies. You rush to your command center and assemble your crack team. Denzel Washington the Science Guy (Created when Denzel Washington and Bill Nye did the fusion dance in order to solve the Rotation Crisis of 4082), Chambo (Chinese Rambo), Nuclear Man (with the power to explode), Fizbitch (the soda assassin), Fifteen Time Ultra Heavy Weight Sumo Champion and Largest Man in the World - Ragefist Smashdick (master of stealth and recon), 16 other non-important guys (and girls), and the Nintendo Omnibus. Denzel reports that Gorchev has retreated to his hidden palace located deep within the one realm all humans fear to tread. The Sun. Fortunately you know one way to deal with that. While the extreme loudness of the sound of nuclear fusion would normally prevent anyone but a undead Bulgarian from entering the Sun, you happen to have an ace up your sleeve. Located in the Super Future is the Universe's soundboard where the volume can be reduced to safe levels. Before you can depart however a new threat has appeared. Gorchev has deployed The Spider Mastermind to Lunar Asia (Asia was removed from Earth and placed on the Moon in 4130 because everyone was tired of their crap). Burdened by the supreme fatness of the beast the Moon has been sent on a collision course with the Earth. You gather your crack team and head to the fastest way to get to the moon to slay the Mega Spider Bitch(TM). The space catapult in Norway... P.S. your entire squad dies in seconds. =========================================================================== Gameplay Changes & Notes: Weapon Changes: Fist - Replaced with kick. Kick is roughly as a strong as a berserked fist. Can also stunlock easily. Increased range in Eternity due to melee combat differences between ports. Pistol - More accurate. Fires faster. Has to reload after every 15 shots. Rifle - Fires burst of 5 bullets. Highly accurate, does as much damage as a normal SG shot. Fires faster than SG. Almost SSG - Fires 16 pellets. More accurate than the SSG. Reloads faster than SSG. Bullet Dispenser - Fires much faster than the CG. Rocket Launcher - Unchanged. Plasma Rifle - Fires slower. Projectiles home and do much more damage. HE Shotgun - Fires 20 explosive pellets. Uses 2 rockets. Pick Up Changes: Health Bonus - Gives 5 Health. Armor Bonus - Gives 5 Armor. Berserk - Gives x5 damage for all weapons. Dropped SG/CG - Ammo only. Weapons are broken due to structural misogyny. (Your versions are better anyways) Enemy Changes: Imp - Fires faster projectiles. Has a 75% chance to keep firing every projectile. Lost Soul - Half health. Demon/Spectre - Faster bite. Cacodemon - Becomes very excited by how happy it is. Faster. Fires more. Faster projectiles. Pain Elemental - Spawns twice as many lost souls. Arachnotron - Fixed radius. 50 less HP. Fires more. Mancubus - Fires more. Revenant - Fires more. Non tracing rocket moves faster. Baron - Half health. Fires rocket. Spider Mastermind - More health. Fires much faster. Changes target on hit. Much lower pain chance. Cyberdemon - More health. Fires much faster rockets. New Enemies: Opium Devil - Fires fast projectiles. Arachnorb - Flyer with plasma burst. Chaingun Spider - Arach but with Spider Mastermind attack. Screams McGee - Suicide Bomber. Projectile nova upon death. DigiCube - Flyer with random attack (Arach attack, Manc Attack, Rev Rocket). Driller - Flyer with mass projectile spam attack. =========================================================================== * Map listing * E1 - Eternal Night Vignette E1M1: Apparitions Stalk the Night E1M2: Evening Primrose E1M3: Nostalgic Blood of the East E1M4: The Bridge People No Longer Cross E1M5: The Dark Road of the Apotropaic God E1M6: Retribution for the Eternal Night E1M7: Let's Live In A Lovely Cemetery E1M8: Reach For The Moon, Immortal Smoke E1M9: Voile, the Magic Library E2 - Strange Oriental Discourse E2M1: Shrine at the Foot of the Mountain E2M2: Plain Asia E2M3: Retrospective Kyoto E2M4: Led On by a Cow to Visit Zenkou Temple E2M5: Welcome to the Moon Tour E2M6: Lunatic Princess E2M7: The Far Side of the Moon E2M8: The Sea Where One's Home Planet Reflects E2M9: Tomorrow Will Be Special; Yesterday Was Not E3 - Catastophe In Bhavaagra E3M1: Bhavaagra As Seen Through a Child's Mind E3M2: Love-colored Master Spark E3M3: A Popular Location E3M4: The Centennial Festival for Magical Girls E3M5: Dr. Latency's Freak Report E3M6: The Doll Maker of Bucuresti E3M7: Strange, Strange Instruments E3M8: This Dull World's Unchanging Pessimism E3M9: Dimension of Reverie E4 - Hopeless Masquerade E4M1: Lullaby for a Deserted Hell E4M2: Necrofantasia E4M3: Interdimensional Voyage of a Ghostly Passenger Ship E4M4: Border of Life E4M5: Septette for the Dead Princess: E4M6: Scarlet Beyond a Crimson Dream, E4M7: Crimson Beyond a Fleeting Eternity, E4M8: For all the Debts You Have Accumulated ~ Now Until the Moment You Die! E4M9: U.N. Owen was Her? =========================================================================== * Music * E1M1: "Tomahawk" - Jazz Mickle E1M2: "Points of View" - Jimmy E1M3: "Cease" - Jimmy E1M4: "Apophysis" - Alfonzo E1M5: "Mountain of Misfortune" - AD_79 E1M6: "The Ace of Sevens" - Jimmy E1M7: "Benevolent Ghosts" - Jimmy/Alfonzo E1M8: "Sacrificial Lamb" - Jimmy E1M9: "Inhabitants" - AD_79 E2M1: "Run 'Em, Gun 'Em, Kill 'Em" - Jimmy E2M2: "Death Mask" - Lippeth E2M3: "Jade Empire" - stewboy E2M4: "Contemplate" - Hellish Godzilla E2M5: "Plasma" Lee Jackson E2M6: "Princess of the Undying Moonlight" AD_79 E2M7: "Space Storm" Bobby Prince E2M8: "Aliens Say Your Prayers" Bobby Prince E2M9: "Pluvious" - Bucket E3M1: "Blaster" - Starpath E3M2: "Op7" - Ribbiks E3M3: "Junction" - Jimmy E3M4: "Spectral Cybernetics" - Jimmy E3M5: "Aerial Tombs" - Alfonzo E3M6: "2012(Remix)" - Jimmy E3M7: "Decade" - Esselfortium E3M8: "We're the Robots" - Yu Shimoda E3M9: "Clouds" - Sambi Kitano E4M1: "Journal" - Simon Agozzino E4M2: "Girders" - Jimmy E4M3: "Economy of Truth" - Jimmy E4M4: "The Dim Lake of Auber" - Jimmy E4M5: "Night Run" - Stewboy E4M6: "Iridescent" - AD_79 E4M7: "Tornado Man Stage" - Yu Shimoda E4M8: "Necromancer's Demise" - Jimmy E4M9: "U.N. Owen was Hunted?" - ZUN/Jimmy INTERMISSION: "Year-Round Absorbed Curiosity" - ZUN TEXT SCREEN: "Kid's Festival ~ Innocent Treasure" - ZUN TITLE SCREEN: Excerpt From "Youkai Back Shrine Road"- ZUN =========================================================================== * Additional Credits * Textures: Raven Software Rogue Entertainment 3DRealms Ion Storm Sunstorm Interactive The GothicDM Team The Requiem Team Team TNT Lobotomy Software Cage NiGHTMARE RottKing Espi Tormentor667 Vader Nuxius Eriance Fredrik Dark Base Textures Agentspork Esselfortium Xaser Huy Pham Skillsaw Kim Malde Vincent Catalaa Steven Reimer Fuzzball Tarnsman Graphics: Tarnsman Skillsaw Esselfortium Xaser Vader NMN osjclatchford Minigunner Captain Toenail Interplay CyClones Melvinflynt Ghastly_Dragon Megaherz Jimmy Lynn Forest Alice Jameson Virtue Decorate/EDF: Xaser Tarnsman Altazimuth Story: Professional Writer Chadwick Huffington Playtesting: Skillsaw St. Alfonzo Xaser Cloned Pickle Matt Tropiano AD_79 Breezeep =========================================================================== * What is included * New levels : 36 Sounds : Yes Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : Yes Other : Decorate/EDF Other files required : None * Play Information * Game : Doom 2 Map # : E1M1 - E4M9 Single Player : Designed For (Primary) Cooperative 2-4 Player : Yes. Deathmatch 2-4 Player : No. Other game styles : None. Difficulty Settings : Yes. * Construction * Base : New from scratch Build Time : Too Long Editor(s) used : Doom Builder, Slade, Photoshop 6.0, etc... Known Bugs : This Exists May Not Run With... : Gameplay Mods (The Decorate and EDF changes nearly every monster's behavior, it will break completely). * Copyright / Permissions * Authors MAY NOT use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. (Authors MAY use things I myself have created, provided they ask me first - please get the other resources from their original authors, not me.) You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. https://pbs.twimg.com/media/CfaHjmvUUAAytzP.jpg