=========================================================================== Advanced engine needed : Boom compatible (see Important note below) Primary purpose : Single play =========================================================================== _____ _ _ _____ _____ _ _ ______ _____ _ _ _____________ __ |_ _| | | |_ _| |_ _| | | || ___ \ ___| \ | | _ | _ \ \ / / | | | |_| | | |(_) | | | |_| || |_/ / |__ | \| | | | | | | |\ V / | | | _ | | | | | | _ || /| __|| . ` | | | | | | | \ / | | | | | | | | _ | | | | | || |\ \| |___| |\ \ \_/ / |/ / | | \_/ \_| |_/ \_/(_) \_/ \_| |_/\_| \_\____/\_| \_/\___/|___/ \_/ =========================================================================== Title : THT: Threnody Filename : thtthren.wad Date of release : July 31st 2016 Author : Various (see credits below) =========================================================================== Credits : Project leader: Chris Hansen Level design: Angry Saint, antares031, Chris Hansen, Didy, dobu gabu maru, Doomkid, Fonze, Gothic, joe-ilya, Philip "Liberation" Brown, Mechadon, Mithran Denizen, Paul Corfiatis and Z0k Music by: Alfonzo, CCR Inc. Doomhuntress, Digimon Online, Eris Falling, Gridlock, Jimmy, JDoyle, Joe Satriani, KevinHEZ, King Diamond, Metroid, Paul D, Paul Corfiatis and Vital. Intro music by: Paul Corfiatis Textures: Team TNT Minor edits by Fonze and didy Art, HUD and skies: Mechadon Testers: antares031, Ashstrodamus, Chris Hansen, Cynical, dobu gabu maru, Doomkid, EffinghamHuffnagel, Fonze, Gez, Keyboard_Doomer, Mithran Denizen, Obsidian, rdwpa, rhinoduck, Tritnew, schwerpunk, SteveD, Surreily, Touchdown, WH-Wilou84 and Z0k Compiling and stuff: Mithran Denizen, Chris Hansen Additional credits to: geo for starting the project! dew, Gez, Linguica and all the rest of the wonderful people on the Doomworld forums! =========================================================================== Level credits : MAP01 "Eirene" by Chris Hansen music "Emerencia" by King Diamond MAP02 "Rockage" by joe-ilya & Chris Hansen music "Atroxian Realm" by Gridlock MAP03 "Chemical Facility" by Paul Corfiatis music "Dream Haze" by Paul Corfiatis MAP04 "Manly Hatred" by Chris Hansen music "Mechanical Illuminations" by Paul Corfiatis MAP05 "Nukevil" by Doomkid music "On the hunt" from DOOM E1M6 MAP06 "Cut Throat" by Doomkid music "TechFear" by Paul Corfiatis MAP07 "Fort Halderman" by Gothic music "Control" by Jimmy MAP08 "Fightnancial Crisis at Enwrong" by dobu gaby maru music "Run for your life" by Paul D. MAP09 "Forgotten Reaches" by Doomkid music "Kraid's Lair" by Metroid MAP10 "Fomalhaut" by Mechadon music "Gutter penny" by Alfonzo MAP11 "Parallel Dimension" by antares031 music "Digimon Online" by CCR Inc. MAP12 "WormHell" by Z0k and Fonze music "Death's Bells remix" by KevinHEZ MAP13 "Binde Haldetmand Palae" by Paul Corfiatis music "Medi Evil" by Paul Corfiatis MAP14 "Labour of Despair" by Philip "Liberation" Brown music "Remix of Quarry" by JDoyle MAP15 "TY45-15" by didy music "Legion of the lost remix" by Doomhuntress MAP16 "Ayahuasca" by Chris Hansen music "Flood the city" by KevinHEZ MAP17 "Tyvivec" by Angry Saint music "Zoetic" by Vital MAP18 "Fallen Steward - Eternal Archive" by Mithran Denizen music unknown MAP19 "Big Freaking Guardians" by Fonze and didy music "War" by Joe Satriani MAP20 "Sky Pillar" by antares031 music "Legion of the lost remix" by Eris Falling =========================================================================== Story : One of the more important and highly secret UAC installations has been severely compromised by a demonic invasion from Hell. There are reports of near complete annihilation of all personnel, however the worst part is, that it is now painfully clear that the UAC executives screwed up as they stationed one the military's top generals there to oversee the completion of a multitude of secret projects. The UAC knew that these installations would be a high priority target for the next attack from Hell and sending the decorated general there - well knowing that an attack was imminent - was a bad move. The general is a skilled soldier and is most likely still alive and held as prisoner; Hell knows better than to kill him. His last transmission was sent from inside a spacecraft. It is unknown whether or not he made it off the ground. You, being one of the best and most lethal weapons of the UAC, have been tasked to go to the planet in search of answers and to bring the general home should he still be alive. If not, then your mission is clear: Kill everything and avenge the general. =========================================================================== Description : Ty Halderman, the essential pillar of the Doom community, passed away in 2015. He is greatly missed and his contributions to the Doom scene have helped keep this old game alive and kicking. This project tries to honor Ty with levels that pay tribute to his work be it in the form of his levels or contribution to the Boom sourceport. For more information on Ty go to this website, which has links to everything you need to know about him as well as the community's condolences: https://www.doomworld.com/vb/doomworld-news/ 74184-idgames-maintainer-ty-halderman-passes-away-at-69/ There are 20 levels in this megawad along with plenty of new music and awesome new, original skies! The project also uses a big part of Team TNT's The Return and Final Doom: Evilution ressources. We enjoyed putting this project together and the level of commitment from all those involved should be visible in the final result. In short: We hope you enjoy playing it as much as we enjoyed making it! =========================================================================== * Play Information * Episode and Level # : DOOM2 MAP01-20 Single Player : Yes Cooperative 2-4 Player : Yes (player starts on all maps) Deathmatch 2-4 Player : Yes (not available on all maps) Difficulty Settings : Yes New Sounds : Yes New Music : Yes New Graphics : Yes Demos Replaced : Yes * Construction * Base : New levels from scratch Build Time : 1 year Editor(s) used : Doom Builder 2, Slade 3, Paint.net, Gimp, Wcleaner, Doom Font Writer, WhackEd4 Known Bugs : None. May Not Run With... : Vanilla Doom How To Run The File : Anyway you prefer, like: "prboom.exe -iwad doom2.wad -file thtthren.wad" Important Note : The maps use sky transfers so for the best and intended experience use PrBoom+ ver. 2.5.1.4 with -complevel 9. Get your copy of PrBoom+ here: https://sourceforge.net/projects/prboom-plus/files/doom2-plus/ =========================================================================== * Copyright / Permissions * Authors may NOT use these levels as a base to build additional levels. If you want to use skies or music from the pwad, then please ask for permission first by the respective authors (see credits above). You MAY distribute this WAD, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. =========================================================================== * Where to get this WAD * http://www.doomworld.com/idgames R.I.P. Ty "And the stars look very different today" (end of document.)