=========================================================================== Advanced engine needed : Boom Primary purpose : Single + coop play =========================================================================== Title : Skulltiverse (version 1.2.3) Filename : SKULLTIVERSE Release date : 07.08.2021 Author : ViolentBeetle et al Email Address : [redacted] Other Files By Author : Hellevator Description : Skulltiverse is a community project built around constrains in both playable space and build time. Each map was mostly completed within a week. The wad contains 32 maps split into 6 themes - Techbase, Corrupt Techbase, Ruins, Marble Hell, Fleshy Hell and Void. The story so far: The UAC has discovered Skullgate - interdimensional portals activated by a magic blue skull and used them to travel between worlds. Unfortunately they ran into some demonic problems again. Additional Credits to : The wad contains textures from CC4-tex, OTEX and Jimmytex, as well as various textures made and shared by various Doomworld users. Mappers for the project are: Shawny; Joe-Ilya; Nimiauredhel; RataUnderground; Death Bear; Washing Machine Enthusiasts; ViolentBeetle; Late night person; Myolden; LordEntr0py; Juza; El inferno; WeirdSandwich; Rune; Moustachio; LunchLunch; DFF; Muumi; Rivi the Warlock; 7Soul; Man_with_a_gun. Wad also contains bespoke MIDIs by Bloo and Nimiauredhel. Full breakdown can be found inside the CREDITS.TXT file. =========================================================================== * What is included * New levels : 32 Sounds : No Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : Yes Other : No Other files required : None * Play Information * Game : Doom 2 Map # : 1-32 Single Player : Designed for Cooperative 2-4 Player : Player starts only Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : About 4 months Known Bugs : The game won't start in PrBoom+ v 2.5.1.7 due to inconsistent parsing of UMAPINFO (Consider updating or downgrading to before UMAPINFO support) Some versions of PrBoom+ won't remove MAP01 MAP12 and MAP21 labels correctly due to same inconsistency. The co-op is not very reliable due to complexity of some maps. May Not Run With : Anything that doesn't support Boom Tested With : PrBoom+, gzDoom, zDaemon (A little bit) * Copyright / Permissions * This work is licensed under the Creative Commons Attribution 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/ You are free to copy and redistribute the material in any medium or format; and remix, transform, and build upon the material for any purpose, even commercially. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors Web sites: Main feedback/discussion topic: https://www.doomworld.com/forum/topic/120210-release-candidate-1-skulltiverse-a-spiritual-sequel-to-hellevator-boom-speedmapping-community-project/