=========================================================================== Advanced engine needed : DSDA Doom (-complevel 2) or GZDoom (Doom Strict) Primary purpose : Single + coop play =========================================================================== Title : Not Even Remotely Fair Filenames : NERF.WAD NERF-Easier-Patch.wad NERF-Widescreen.wad Release date : December 29th, 2023 Author : Peter "MegaSphere" Lawrence Email Address : [redacted] Other Files By Author : Master Levels for Doom II - 25th Anniversary MIDI Pack No Rest For The Living - Community MIDI Pack Misc. Author Info : I upload videos at https://www.youtube.com/@PeterLawrenceYT I upload my music at https://www.youtube.com/@MegaSphere Description : 32 Maps for DOOM II (Limit Removing, complevel 2) Nightmare Difficulty Only All Original Soundtrack Download the soundtrack here: https://megasphere.bandcamp.com/album/not-even-remotely-fair-original-soundtrack DEHACKED changes: Tyrants (Spider Mastermind replacement) Green Cyberdemons with only 1000hp and can infight with Cyberdemons. They have the Commander Keen death state so killing them can open doors tagged 666. Silvergunners (Wolf SS replacement) Identical to regular Chaingunners in every way, except they drop Clips instead of Chainguns. Spider Mastermind (Keen replacement) It's a Spider Mastermind but is now affected by splash damage due to limitations. Big Brain (Modified Romero Head) Exits the level immediately when killed, used for death exits. Big Brain Original (Techpillar replacement) A restoration of the original Romero Head behaviour. Barrel Instant (Dead Lost Soul replacement) An explosive barrel with 1hp and explodes immediately. Map Authors: Episode 1 Maps MAP01: "Four Rockets" Peter Lawrence (MegaSphere) MAP02: "Untamed Grotto" Benchy MAP03: "Fireblu Baptism" BooTheJudge MAP04: "In the Pits" MegaSphere MAP05: "Do It Again" Dwars and Benchy MAP06: "Rats in the Walls" Christophine Place MAP07: "Across the Highlands" Xulgonoth MAP08: "Running in the 90's" Anarki, Xulgonoth, and Christophine Place MAP09: "The Bloody Awful" BooTheJudge MAP10: "Let Me In" borogk MAP11: "Crudge" decino Episode 2 Maps MAP12: "Air Fryer" Benchy MAP13: "Uptown" GamingGargoyle MAP14: "Castling In Check" Ludi MAP15: "Break From Blood" Christophine Place MAP16: "Skull Geometry" Benchy MAP17: "Obsidian Tower" MegaSphere MAP18: "Toxic Irony" SeeJay MAP19: "Trirannical Terror" SeeJay MAP20: "Metal Migrane" Benchy Episode 3 Maps MAP21: "Stardust" Benchy MAP22: "Valley Fever" GamingGargoyle MAP23: "Blue Monday" Benchy MAP24: "Fireblu Dreams" Matthew DeCalzadilla (Moustachio) MAP25: "Bloodstream" Ravendesk MAP26: "Mountain Complex" RedBoule MAP27: "Out of this World" MegaSphere MAP28: "Styx" Benchy MAP29: "Cold Beige Techbase" decino MAP30: "The Final Stage" MegaSphere Secret Levels MAP31: "The Chasm But Real" decino MAP32: "Circumscription" Benchy, decino, MegaSphere, and SeeJay MAP33: "Error 405" Xulgonoth Soundtrack Authors: Episode 1 OST MAP01: "Four Rockets" MegaSphere MAP02: "Untamed Grotto" MegaSphere MAP03: "Fireblu Baptism" MegaSphere MAP04: "In the Pits" MegaSphere MAP05: "Do It Again" MegaSphere and Dwars MAP06: "Rats in the Walls" MegaSphere MAP07: "Across the Highlands" MegaSphere and decino MAP08: "Dozy Dust" decino MAP09: "The Bloody Awful" MegaSphere MAP10: "Let Me In" MegaSphere MAP11: "Crudge" MegaSphere Episode 2 OST MAP12: "Air Fryer" SynDoom & MegaSphere MAP13: "Uptown" MegaSphere MAP14: "Castling in Check" MegaSphere MAP15: "On The Shoulders of Giants" MegaSphere & Xulgonoth MAP16: "Skull Geometry" SynDoom MAP17: "Obsidian Tower" MegaSphere MAP18: "Toxic Irony" MegaSphere MAP19: "Trirannical Terror" MegaSphere MAP20: "Metal Migraine" MegaSphere and James Paddock Episode 3 OST MAP21: "Stardust" MegaSphere & Dwars MAP22: "Do It For The Vine" Korp MAP23: "Blue Monday" MegaSphere MAP24: "Hishousouzan" Cammy MAP25: "He Tricks Me Like a Gentleman" Cammy & Ravendesk MAP26: "Mountain Complex" MegaSphere MAP27: "Out of this World" MegaSphere MAP28: "Styx" MegaSphere MAP29[pt1]: "Cow Bell Track" decino MAP29[pt2]: "Cries Beyond Terror" MegaSphere MAP30[pt1]: "NERF Intro Extended" MegaSphere MAP30[pt2]: "NERF Credits" MegaSphere (uses sample from Abdul Cisse & Epic Games) MAP30[pt3]: "D_CBT" FSII (Edited by MegaSphere) Secret Levels OST MAP31: "In the Dank" decino MAP32: "Light at the End of the Tunnel" MegaSphere MAP33: "HEY EVERYBODY" MegaSphere Miscellaneous OST Title screen: "NERF OST - Title" MegaSphere Intermission screen: "NERF OST - Intermission" MegaSphere Text screen: "NERF OST - Text Screen" MegaSphere Disclaimers: Learning a map layout when on Nightmare is quite intense so we recommend playing on easier skill levels first which remove all non-essential monsters. 'Save Scum', and 'Load Lame' are NOT to discourage use of saves, they are intended only as funny gags. The intermission screen texts are to serve as comic relief in between episodes. Despite the many references we do not encourage real life CBT. Additional Credits to : Title pic, Credit pic & Bossback by Dashietyan https://www.deviantart.com/dashietyan Special Thanks to Oxbridge for additional community support and assistance with licenses. Not Even Remotely Fair Palette, Intermission pic, Help pic, ENDOOM, and John Romero sprites (BBRNA0 & BBRNB0) by Peter Lawrence out-of-order sign on Difficulty Selection by benchy and Peter Lawrence Icon of Sin Rude Hand Sign Texture by Peter Lawrence using render of model from id Software's Doom Eternal Lavafall, FirebluFall, Brown waterfall, Blue waterfall are edits of id Software's NukageFall texture (Editing done by Peter Lawrence) Fireblu Liquid Flat is an edit of id Software's Nukage texture (Editing done by Peter Lawrence) Poopy Hitler Portraits from id Software's Doom II with poop added by Peter Lawrence Green Cyberdemon and Green Chaingunner sprites by id Software, edited by Peter Lawrence https://www.youtube.com/c/PeterLawrenceYT/ Not Even Remotely Fair uses textures from OTEX and CC4. https://doom.ukiro.com/about-otex/ https://www.doomworld.com/idgames/graphics/otex_1_1 https://doomwiki.org/wiki/Cc4-tex https://www.doomworld.com/idgames/levels/doom2/Ports/megawads/cchest4 Skys from 'Mek's Box 'o Skies' by Mechadon (Episode 3 sky is a composite of two Mechadon skys, arranged by Peter Lawrence) http://mekworx.the-powerhouse.net/meks-box-o-skies/ https://www.doomworld.com/forum/topic/92795-meks-box-o-skies-v3-look-up-in-the-sky-more-skies/ Distorted Hell Knight Face texture (Lump name CRSHFACE) from Hell Revealed https://www.doomworld.com/files/file/7947-hell-revealed/ SCALES_B is from Swim with the Whales https://doomwiki.org/wiki/Swim_With_The_Whales https://www.doomworld.com/idgames/levels/doom2/Ports/s-u/swtw ACDxxx Arcade Textures By AshtralFiend https://www.doomworld.com/profile/47125-ashtralfiend/ This WAD uses material from the Wikipedia articles 'Cock and ball torture' and 'Erotic asphyxiation', under the Creative Commons Attribution-Share-Alike License 3.0. https://en.wikipedia.org/wiki/Cock_and_ball_torture https://en.wikipedia.org/wiki/Erotic_asphyxiation https://creativecommons.org/licenses/by-sa/3.0/ This WAD uses the File:CocknBallTorture.ogg from Wikimedia Commons made by User:FSII under the Creative Commons Attribution-Share Alike 3.0 Unported license. This audio has been modified for this WAD by Peter Lawrence and is the lump name D_CBT. https://commons.m.wikimedia.org/wiki/File:CocknBallTorture.ogg https://creativecommons.org/licenses/by-sa/3.0/deed.en Fantastic YouTube comment (taking my like away) used in Episode 2 Text Screen by zerp blerd. https://www.youtube.com/@zerpblerd5966/ Twemoji, Copyright 2020 Twitter, Inc and other contributors licensed under CC-BY 4.0: https://creativecommons.org/licenses/by/4.0/ Lump ARCADECH and ARCADEFB, Ryu and Zangief sprites owned by Capcom. Lump ARCADECH, Raiden and Scorpion sprites owned by Netherrealm Studios. Lump ARCADETA and ARCADET2, Taiko no Tatsujin owned by Bandai Namco. Icon of Sin lines taken from 'Minecraft with Gadget by Mike Matei' =========================================================================== * What is included * New levels : 32 + 1 silly bonus map Sounds : Yes Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : Yes Other : COMPLVL, TERRAIN, DECORATE, UMAPINFO, ZMAPINFO, MUSINFO Other files required : None * Play Information * Game : Doom 2 Map # : MAP01 to MAP32 Single Player : Designed for Cooperative 2-4 Player : Designed for Deathmatch 2-4 Player : No Other game styles : Survival Coop (recommended over regular Coop) Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : 2 Years (From January 24th, 2022 to December 29th, 2023) Editor(s) used : UltimateDoomBuilder, SLADE3, GIMP, Aseprite, FL Studio, Sekaiju, OpenMPT. May Not Run With : Any non-limit removing source port. Tested With : dsda-doom v0.27.0, GZDoom 4.10.0, Odamex 10.4.0, Zandronum 3.1, Woof 12.0.2 * Copyright / Permissions * This work is licensed under the Creative Commons Attribution 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/ You are free to copy and redistribute the material in any medium or format; and remix, transform, and build upon the material for any purpose, even commercially. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors