=========================================================================== Advanced engine needed : MBF Primary purpose : Single+Coop play UPDATE TO: magspire.wad =========================================================================== Title : The Magenta Spire Filename : magspire.wad Release date : Sept 22nd 2022 Author : Cole Bryden "thelamp" Email Address : [redacted] Other Files By Author : tectrift.wad Misc. Author Info : no Description : A high ranking UAC communications technician travels to a far-remote research base to investigate mysterious untracable signals. Upon entering orbit your craft experiences massive guidance system failures. After narrowly avoiding disaster you land safely--but what could have caused such sudden failure? You proceed into the facility to investigate Additional Credits to : Nicholas Monti, for being the first mapper whose name I remembered HAK3180 and Francist218 for providing valuable criticism early on in the project Dusty_Rhodes for being supportive everyone involved with Evolution of the Wad, which got me so curious about mapping I downloaded DB2 the community in general for being helpful in sharing info and resources =========================================================================== * What is included * New levels : 16 Sounds : No Music : doom.wad, tnt.wad, icarus.wad, chex.wad, mm.wad, hr2.wad Graphics : doom.wad, tnt.wad, plutonia.wad, OTEX_1.1.wad, icarus.wad, retres.wad, chex.wad, NMNCorp2.wad, Alpha/Beta Doom assets, aatex.wad more listed at bottom Dehacked/BEX Patch : Yes, embedded Demos : Yes Other files required : No -------------------- * Play Information * Game : DOOM 2 Map # : Map01 - Map15, Map31 Single Player : Designed for Cooperative 2-4 Player : Player starts and monsters Deathmatch 2-4 Player : Player starts Difficulty Settings: Yes, primarily balanced with item placement. Some levels have identical monster placement on UV and HMP Jumping and mouselook are not intended Designed for infintely tall monsters, and automatic weapon switch to be enabled this makes a difference in some spots, sometimes easier--sometimes harder Playtested from pistol start, but continuous play is intended -------------------- * Construction * Base : New from scratch Build Time : two years Editor(s) used : Doom Builder 2, Doom Builder X, Slade 3, Whacked 4, Doom Writer, Notepad++, GIMP, EndEDIT Known Bugs : picking up a health potion or megasphere with >200 hp will roll it back to 200 sometimes the Dead Pain Elemental will resurrect back into a corpsepile rather than becoming a Pain Elemental cast call is busted due to AV dehacked changes lost souls and friendly marines on map01 will not always infight massive sprites cause weird clipping, mostly noticable on map 11 and 15 May Not Run With : ports that don't support MBF Tested With : DSDA 0.24.3, and Woof! 10.30, GZDoom 4.8.1, and PrBoom+ 2.5.1.5 -------------------- Map01 Hangar . . . . . . . . . . . Bobby Prince - The End of Doom (D_VICTOR) Map02 Distress David Shaw - The Search (MAP02, icarus.wad) Map03 Radio Silence . . . . . . . . Bobby Prince - Dark Halls (E1M3) Map04 Egression Jeremy Doyle - Stomp (MAP11, icarus.wad) Map05 Futility . . . . . . . . . . Bobby Prince - The Demons from Adrian's Pen (E2M2) Map06 Patina Jeremy Doyle - Melting (MAP04, icarus.wad) Text Screen . . . . . . . . . . . . Lee Jackson - Oww! (Rise of the Triad) Map07 Beacon Bobby Prince - On the Hunt (E3M6) ∟ . . . . . . . . . . . . . . . L.A. Sieben - Into the Beast's Belly (MAP08, tnt.wad) Map08 Impotent Rage Tom Mustaine - AimShootKill (MAP22, tnt.wad) Map09 Arcology . . . . . . . . . . Jeremy Doyle - Ripsnort (MAP21, icarus.wad) Map10 Derelict Tom Mustaine - Slow Evil II (MAP17, icarus.wad) Map11 Effluvium . . . . . . . . . . Bobby Prince - Sweet Little Dead Bunny (D_BUNNY) ∟ Mark Klem - Dreadnaught (MAP02, mm.wad) Score Screen . . . . . . . . . . . Andrew Benon - Arboretum (E1M4, CHEX.wad) Map12 Fissure Andrew Benon - Storage Facility (E1M2, CHEX.wad) Map13 Phantasmagoria . . . . . . . . . . . . . . - cblood2.mid (Blood) Naofumi Hataya, Junko Shiratsu and Sachio Ogawa - Moon/Mars: Sukarabe Fight 3 (MAP28, valiant.wad) ∟ Mark Klem - Galaxy (MAP05, mm.wad) Map14 Control Tower . . . . . Jonathan El-Bizri - title unknown (MAP18, icarus.wad) Map15 Curse Tom Mustaine - Gresta (MAP31, icarus.wad) Cast Call/Map31 . . . . . . . . . . . Metabolist - Sweaty Macubus Armpits (MAP12, hr2.wad) -------------------- DeHackED Soulsphere hp reduced to 80% maximum hp overcharge increased to 400% maximum armor overcharge increased to 400% Spiked Knuckles two A_Punch frames faster Shotgun (Winchester Yellowboy sprite by Batandy and That_One_Doom_Mod) faster Plasma Gun damage increased to 1d8*6 projectiles drawn as shadow Lost Soul 56 hp Big Imp (Imp replacement, "Squire" sprite from Realm667 by Woolie Wool, Vader and Jekyll Grim Payne) 200 hp speed 9 throws {multiples of} two fireballs (1d8*4) per volley Flying Imp (Spectre Replacement, sprite edit by Maelstrom, recolour and gib animation by me) 48 hp speed 10 {frequent} but short speed boosts throws fireballs (1d8*4) Hell Squire (Hell Knight replacement, ShallowB's sprite based on the Doom 1 cover monsters from 'Share your Sprites' thread on doomworld) 48 hp throws baron fireballs (1d8*8) Baron of Hell (sprite from The Rebirth) 1200 hp bigger, lighter Arch-Vile 1000 hp will {sometimes} resurrect themselves drops berserk when resurrected Cyberdemon 2750 hp pain state causes explosion (no bfg hugs for cybie) Dead Pain Elemental (Commander Keen replacement, recoloured corpsepile sprite from doom alpha) pain state spawns armor bonuses spawns lost souls when killed can be resurrected Friendly Marine (SS replacement, sprite from Rowdy Rudy 2 by Doomkid) 150 hp drops backpack words marked with {curly} braces indicate use of A_RandomJump -------------------- Textures There are marker lumps within the wad that separate stuff used from the texture packs listed at the top, this is a list of other stuff used from the community (mostly Doomworld's "Post your textures" thread) blue sky texture by gtsgreece sky texture moon by Fredrik skytex for map14 &15 by GeodesicDomeEnthusiast splash midtex made by mattfright & gez pause screen UAC tablet by Horselessheadsman -------------------- Authors may NOT use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. -------------------- * Where to get the file that this text file describes * The Usual: Web sites: FTP sites: