=========================================================================== Advanced engine needed : None Primary purpose : Single play =========================================================================== Title : HyperSpeed Filename : hyperspeed.wad Release date : 07.05.2023 Author : ONETAPPYBOI Email Address : [redacted] Other Files By Author : None of importance. Misc. Author Info : - Description : Welcome to HyperSpeed - A brand new megawad for doom 2, where each level is a remake of the corresponding vanilla level, except with a simple new twist - the exit door permanently closes after 30 seconds. If you didn't reach it in time - tough luck, try again. Due to the harsh time limit, all the levels are extremely compact with a large focus on speedrunning, demanding good movement if you want to beat the wad on higher difficulties (no shame in lowering it, though), and occasionally requiring executing proper speedrun strats like grabs or SR50. The megawad includes the full 32 maps, and also 3 extra ones - MAP33 is the one used for the title screen, MAP34 is an earlier version of MAP21 that was scrapped due to low quality, and MAP35 - an earlier version of MAP24 with a radically different ending. This wad also includes a number of QoL features, designed to make speedrunning easier, such as: A palette overhaul, designed to make it easier to see when taking damage, invulnerable, picking up an item or protected by a rad suit; A new plasma rifle sound that is much quieter - important because you'll be using the thing a lot. More info can be found in the doomworld thread: https://www.doomworld.com/forum/topic/135603-hyperspeed-v12-released-a-brand-new-unique-megawad-for-doom-2 Additional Credits to : Title screen music - UN41 by Bobby Prince from Unused Doom Midis; MAP31 Music - Get Them Before They Get You by Bobby Prince from Wolfenstein 3D OST; Intermission Screen Music - Intermission From Doom by Bobby Prince from Doom OST. =========================================================================== * What is included * New levels : 35 Sounds : Yes Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : Yes Other : Walkthrough demos for each of the 35 levels in the wlkthru folder, Old versions of the wad for demo compatibility. Other files required : None * Play Information * Game : Doom 2 Map # : 01-35 Single Player : Designed for Cooperative 2-4 Player : Designed for Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : 20.09.22 - 07.05.23 Editor(s) used : UDB for mapping; SLADE3 for WAD editing; Adobe Photoshop for graphics; Audacity for audio tweaks; InkWorks for palette & colormap editing. Known Bugs : In GZDoom, MAP11 cannot be beaten without jumping. Fixing this would require large changes to the entire map, plus the wad is designed for vanilla-compatible ports anyway. May Not Run With : Should run with everything Tested With : DSDA-Doom 0.25.6, GZDoom 4.10.0 * Copyright / Permissions * This work is licensed under the Creative Commons Attribution 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/ You are free to copy and redistribute the material in any medium or format; and remix, transform, and build upon the material for any purpose, even commercially. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors