=========================================================================== Update to : hog.zip Advanced engine needed : Boom Primary purpose : Single play =========================================================================== Title : Hot Old Garbage Filename : hog.wad Release date : Apr 25, 2024 Author : NiGHTS108 Email Address : [redacted] Other Files By Author : Doomworld Dating Simulator, 10 Line Genocide, 60 Minute Marathon and contributions to much else. Description : A little over three years ago I finished my first Doom map ever and one of the first contributions I made to Doom's modding community as a ridiculous 13 year old child. I never released it at that time, but as something of a "celebration" of the time since on my 17th birthday as a slightly less ridiculous slightly less child, I figured I'd dump you all my old trash in Hot Old Garbage! Yeah, no deep opening paragraph here, just letting out all of my unreleased Nuts clones, failed community project contributions and failed megawad attempts, the vast majority of which were made in 2021 with a handful of 2022 remnants. Who exactly, if anyone this appeals to? I don't know. I do know though that I enjoy being rather transparent and open as a mapper, so hopefully whatever this trash mound is will spark joy in some future historian or anyone like me who just sees fun in looking through mappers' old junk. If this wad appeals to you then... Thanks. Seriously. HOWEVER: If you're hunting for a fresh, good experience right now, then you may be glad to know that a light resides at the end of the tunnel. As a tasty cherry on top of this shit flavoured cake, I present you a thorough remake of the first map I ever made, created over three years after that, as an ego boosting demonstration to myself, for the interest of any normal people wanting to play an actually good map, and for the interest of any extremely cool freaks out there who enjoy seeing this style evolution in other mappers. I'm not going to say to enjoy this wad, because I actually hope you really don't, but please enjoy MAP23! Additional Credits to : Textures from Otex, Plutonia Revisited Community Project 2, 32in24-15tex and cc4-tex Title screen: Bonus Stage from Donkey Kong 64 Intermission: Main Theme from Hotel Mario Story text: Doom II D_READ_M converted to major key by Doomkid Ending: TNT: EVILUTION - DEAN OF DOOM - S1E1 by MtPain27, converted from MP3 to MIDI MAP07: Simon's Theme from Super Castlevania IV MAP09: Special Stage from Super Mario Sunshine MAP10: The Road Is Full Of Monsters from Super Mario RPG: Legend Of The Seven Stars MAP12: Hiding The Secrets by Bobby Prince sped up, ripped from Mock 2: The Speed Of Stupid MAP13: Nuts 3 MIDI by B.P.R.D. MAP14: Message For The Arch-Vile by Bobby Prince MAP15: Title screen from Pac-Attack MAP16: Scary 2 by Mark Klem MAP17: Moonwalk by Stuart Rynn MAP18: Rusty Ruin Zone Act 1 from Sonic 3D Blast (Saturn) MAP19: Warsword by James Paddock MAP20: Cross-Eyed Mary by Jethro Tull MAP21: Covenent Dance from Halo MAP22: Death Mask by Lippeth MAP23: You're Not Alone from Final Fantasy IX MAP32: HOW TO MAKE A DOOR IN DOOM (QUICKLY) by NiGHTS108, converted from MP3 to MIDI And, of course, as mentioned before, a genuine thanks for playing. If this is the kind of thing you're into, I really appreciate that. =========================================================================== * What is included * New levels : 25 Sounds : No Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : No Other : No Other files required : None * Play Information * Game : Doom 2 Map # : 01 - 23, 31 - 32 Single Player : Designed for Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Not implemented * Construction * Base : New from scratch Build Time : 3 years and 2 months technically. Editor(s) used : Ultimate Doom Builder, Slade Known Bugs : Outside MAP23, you may encounter various bugs in other maps. The only edits made to maps outside MAP23 was to add exits if it's impossible to leave otherwise. May Not Run With : Source ports that don't support Boom. Tested With : GZDoom Boom (Strict) compatibility, DSDA-Doom complevel 9 * Copyright / Permissions * This work is licensed under the Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-sa/4.0/ You are free to copy and redistribute the material in any medium or format; and remix, transform, and build upon the material. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. You may not use the material for commercial purposes. If you remix, transform, or build upon the material, you must distribute your contributions under the same license as the original. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors