=========================================================================== Advanced engine needed : UMAPINFO compatible ports will work Primary purpose : Single play =========================================================================== Title : Intergalactic Xenology Trilogy Filename : dzintxnt.zip Release date : October 1st, 2022 Author : Dreadopp and Lord_Z Email Address : [redacted] Other Files By Author : Dreadopp: - 2 maps for Heretic Treasure Chest - E3M3: Cloister - E3M8: Earthquake - 2 maps for Ten Community Project - MAP04: Freedom - MAP18: Unknown - 2 maps for Claustrophobia 1024 - MAP14: Deception - MAP21: Padma (with KingKill33) - 2 maps for Claustrophobia 1024 2 - MAP09: Handful of Dread - MAP22: Power Station (with KingKill33) - 1 map for IGPack - D2IG29: Downfalling - Dread No Evil - The Depths of Fear - Techno Takedown - 1 map for Plutinya 1024 - MAP03: Plutonic Plate Shift - 1 map for Pcorf Community Project 2 - MAP05: Toxic Throwdown - 1 map for Skulldash: Expanded Edition - MAP41: World Devestation - 1 map for Confinement Community Project - MAP02: The Scar - 1 map for Abyssal Speedmapping Session 34 - MAP04: Handful of Dread 2 - 1 map for Lost and Forgotten - E1M2: Forgotten - 1 map for 1000 Line Community Project - MAP02: Flow - 3 maps for Intergalactic Xenology - MAP02: Human Aquarium - MAP03: Don't Step In It - MAP05: The Clouds Have Eyes (with Lord_Z) - 1 map for 1000 Line Community Project 2 - MAP12: Thirty Below - 1 map for Micro Slaughter Community Project - MAP01: Fire In Your Eyes - 3 maps for Intergalactic Xenology 2 - MAP02: Chilled To The Bone - MAP03: Around The World In 8K Years - MAP05: The Walls Speak Lies (with Lord_Z) - 1 map for 1000 Line Community Project 3 - MAP22: Crossbones - A One Rabbit Open Slay (with Lord_Z) - 1 map for Elementalism: Phase 1 - W1: A Watery Grave - 3 maps for Intergalactic Xenology Trilogy - MAP13: Gravity Sprint (with Lord_Z) - MAP14: Starlight Crossroads - MAP15: The Silent Cries Lord_Z: - 2 maps for Heretic Treasure Chest - E1M9: Omgekeerd - E2M4: Cold Feet - 1 map for Ten Community Project - MAP20: Survival of the Fittest - 1 map for Claustrophobia 1024 2 - MAP05: Enough Space? - 1 map for Community Chest 4 - MAP15: Decomposition - 1 map for The Joy of Mapping 6 - E3M3: A Passage Beyond - 1 map for Lost and Forgotten - E1M1: Lost - 1 map for 1000 Line Community Project - MAP01: Ebb - 3 maps for Intergalactic Xenology - MAP01: Compulsory Skywalk - MAP04: Dustbowl Flashback - MAP05: The Clouds Have Eyes (with Dreadopp) - 1 map for 1000 Line Community Project 2 - MAP13: Zero Degrees - 1 map for Micro Slaughter Community Project - MAP04: Floody Hell - 3 maps for Intergalactic Xenology 2 - MAP01: Astrological Upload - MAP04: Symbiotic Infestation - MAP05: The Walls Speak Lies (with Dreadopp) - 1 map for Dead Standards 3 - E3M2: Mobius Flip - 1 map for 1000 Line Community Project 3 - MAP21: Skull - A One Rabbit Open Slay (with Dreadopp) - 4 maps for Intergalactic Xenology Trilogy - MAP11: Binary Escapee - MAP12: Sizable Complication - MAP13: Gravity Sprint (with Dreadopp) - MAP31: Shatter Fate's Ties Description : The alien menace that was once thought destroyed has returned! You set out on a journey through the stars to discover who or what is behind this new onslaught. The truth is out there and you vow to find it no matter what stands in your way. WARNING: This wad contains a DeHackEd patch that *may* affect gameplay mods. The barrel and chainsaw weapon slot are likely places issues may arise. Additional Credits to : Textures: NiGHTMARE Espi Amuscaria Fredrik Johansson Janitor DaGGeR Ola Bjorling Vader XDelusion esselfortium RottKing Nuxius Afterglow AgentSpork Enjay Huy Pham SargeBaldy Tormentor667 Iikka Keranen Cage FuzzballFox 40oz Mechadon zrrion the insect Nightfall Blue Shadow Sock Roger Ritenour Tarnsman skillsaw GothicDM Team Eternal Doom Team id Software Ion Storm Raven Software Rogue Entertainment Valve Software Dreadopp Lord_Z lupinx-Kassman (see OldResourceCredits.txt of LKTex for details on individual resources) Greenwar 2 team Hacx 2.0 team Epic Games, Inc Afro Samurai: Resurrection team xymonau Lars Petersson Capcom Shamus Young Sprites: Amuscaria Virtue Bloax CeeJay Tormentor667 skillsaw 3d Realms Captain Toenail Fonts: Mechadon Status Bar Font: AgentSpork Palette: skillsaw (purple range is from BTSX) Misc Graphics, Splash Screens, Status Bar: skillsaw Music: MAP01 - "Autumnal Chills" by Tristan Clark MAP02 - "The Yawning World" by Jimmy MAP03 - "Venture Forth" by Sodaholic and Jimmy MAP04 - "Radio" by Jimmy MAP05 - "Descent of Madness" by Tristan Clark MAP06 - "Tranquil Land" by Tristan Clark MAP07 - "Arctic Voyage" by Tristan Clark MAP08 - "Soaring" by Joshua "Dragonfly" O'Sullivan MAP09 - "Fluid Motion" by Jimmy MAP10 - "Haunting Echoes" by Jimmy MAP11 - "Cruithne" by Jimmy MAP12 - "Lily" by Joshua "Dragonfly" O'Sullivan MAP13 - "Economy of Truth" by Jimmy MAP14 - "Sleep" by Jimmy MAP15 - "The Thaumaturge" by Jimmy MAP31 - "Ocean of Truth" by Jimmy TITLE - "The Last Sunset" by Tristan Clark INTERMISSION - "Polar Night" by Tristan Clark TEXT - "The Sea of Mystery" by Tristan Clark More from Dragonfly: https://www.dfdoom.com/midi-music/ Sound Credits: Amuscaria Raven Software Rogue Entertainment Scream sound from Map30 of Ancient Aliens Smash T.V. (Williams/Midway) Ancient Aliens (show) GLDefs: lights.pk3 from GZDoom Dreadopp Dehacked: skillsaw Lord_Z =========================================================================== * What is included * New levels : 16 Sounds : Yes Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : No Other : None Other files required : None * Play Information * Game : Doom 2 Map # : MAP01 - MAP15, MAP31 Single Player : Designed for Cooperative 2-4 Player : Yes Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Yes * Construction * Base : Ancient Aliens texture pack Build Time : 1 year Editor(s) used : Ultimate Doom Builder, WhackEd4, Paint.NET, Slade, GIMP Known Bugs : Some minor visual glitches in older ports. Sector sounds may not play on MAP31 in some ports due to how the level was built. Line skipping can occur in some ports in sectors that auto-push the player but can hopefully be avoided by not holding any direction keys while inside those sectors. * Disclaimer * NOTE: GOTHICTX.txt requests that the below disclaimer not be modified, but cdrom.com isn't around anymore. Replace the links in the disclaimer with the following respectively: https://www.doomworld.com/idgames/levels/doom2/deathmatch/megawads/gothicdm https://www.doomworld.com/idgames/levels/doom2/deathmatch/megawads/gothic2 * DISCLAIMER * This PWAD contains select texture(s) and flat(s) that can originally be found in GothicDM or Gothic2. Credit and thanks go out to the artist(s) of said flat(s) and texture(s) and also to the rest of the Gothic Crew (1997/98). The ORIGINAL GothicDM(2).ZIP can be found at CDROM.COM. Each said PKZIP archive contains thirty-two professional quality levels and music. http://cdrom.com/pub/idgames/levels/doom2/deathmatch/megawads/gothicdm.zip http://cdrom.com/pub/idgames/levels/doom2/deathmatch/megawads/gothic2.zip * Copyright / Permissions * Authors may NOT use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution.