=========================================================================== Advanced engine needed : MBF21 Primary purpose : Single play =========================================================================== Title : DIY Filename : DIY Release date : 16/10/2022 Author : Community Project Email Address : [redacted] Description : DIY is a community project aiming to create maps out of solid color textures. It was originally conceived by xvertigox based on "One Bad Map" release. The maps were ultimately arranged roughly in order of increased difficulty. By the end they turn very hard. The wad has a secret exit, but it's not on MAP15. Be surprised to find it! (Or just look at UMAPINFO for spoilers) Doomworld topic: https://www.doomworld.com/forum/topic/130359 Additional Credits to : The full list of mappers, as well as all MIDIs that could be tracked down are included in CREDITS.TXT inside archive. =========================================================================== * What is included * New levels : 32 Sounds : Yes Music : Yes Graphics : Yes Dehacked/BEX Patch : No Demos : Yes Other : No Other files required : None * Play Information * Game : Doom 2 Map # : 1-32 Single Player : Designed for Cooperative 2-4 Player : Player starts only Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : About 10 months Editor(s) used : UDB, SLADE3 Known Bugs : At least one map contains unreachable decorative monsters that would not allow 100% kills. May Not Run With : Anything that doesn't have full MBF21 support Tested With : DSDA-Doom (Primarily), gzDoom * Copyright / Permissions * This work is licensed under the Creative Commons Attribution 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/ You are free to copy and redistribute the material in any medium or format; and remix, transform, and build upon the material for any purpose, even commercially. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors