TEAM CONSTRICTION PROUDLY PRESENTS: Constriction: @%%@%%%%%%%%@@%%%%%%%%@@%%@%%@%%@ @#-*@=------=%@-------%#=*@ @=#@ @*+%--@@@@@-%@@@@@@@-+%:+@%%@-*@ %*+%--@ @-%@:======*%======:*@ %*+%--@@@@@:%%:******#@@@@@@@-*@ @%%@%%%%%%%%@@%%%%%%%%@ @%@@ =========================================================================== Advanced engine needed : Boom Primary purpose : Single + coop play =========================================================================== Title : Constriction: 1024 Filename : cnst1024.txt Release date : Oct 6, 2024 Author : The Constriction Team (Diego Villarroel et Al.) Email Address : thedjv123@gmail.com Other Files By Author : None Description : Enter the world of Constriction: 32 maps made by a big mapping team full of surprises. The hell is playing some tricks to the poor Doomguy lately, and this time they decided to place him into constricted spaces. It's up to him now (As always), to find out the author of this nightmare and completely DESTROY HIM, RUIN HIM, OBLITERATE HIM, VANISH HIM FROM REALITY AND... ...OK, maybe I'm being a bit rude. All the maps have a playable area of 1024x1024 Doom map units or less. You can't escape the boundaries of the maps, but your enemies can. The maps have a really nice looking coat of paint provided exclusively by Ukiro's amazing texture pack: OTEX. Big shout-out to Ola and his artistic work. Additional Credits to : Exl (UMAPINFO and additional advice), ViolentBeetle (WAD mantainance advice), Ukiro (For the OTEX texture pack), Keyboard_Doomer and Boom Compatible (Multiplayer issue addressing and tweaks to make MP possible), MasterMedi (Demos & Testing), Berubaretto (Testing), All Doom community's musicians featured in this mapset: Jonatan El-Bizri, Myrgharok, Pcorf, Jimmy, Tristan Clark, AD_79, Bloo, Lippeth, Varis Alpha, Megasphere, Psyrus, Cyriak, Chris Laverdure, Blood alpha, Bobby Prince & Stuart Rynn. =========================================================================== * What is included * New levels : 32 levels Sounds : No Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : Yes Other : PLAYPAL/COLORMAP/ENDOOM Other files required : None * Play Information * Game : Doom 2 Map # : MAP01 - MAP32 Single Player : Designed for Cooperative 2-4 Player : Designed for Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Yes * Construction * Base : Congestion 1024 by Shitbag & Lutrov71/ Claustrophobia 1024 by Mechadon Build Time : 1 Year and 4 months Editor(s) used : Doom Builder, Doom Builder 2, SLADE, ENDEDIT, Paint, Paint.net. Known Bugs : MAP07/15/29 can softlock on NoMo. You can break sequences in MAP15 in MP if two or more players enterdifferent combats at the same time (Just don't enter at the same time other player enters a fight). May Not Run With : Any non-Boom/ZDoom compatible ports. Tested With : DSDA-Doom, PrBoom+, Doom Retro, GZDoom, Zandronum, KEX(Some maps will softlock) =========================================================================== =========================================================================== Extended wadinfo: Project Leader : Diego 'DJV' Villarroel =========================================================================== Mappers : DJV - MAP01 & MAP11 - Additional edits: MAP02, MAP03, MAP04, MAP05, MAP17 & MAP28 Drywtler - MAP02 MortisCausaDonatio - MAP03 RED77 - MAP04 Silhouette 03 - MAP05 Tiramisu - MAP06, MAP23 & MAP27 - Additional edits: MAP28 DRON12261 - MAP07 exl - MAP08 & MAP18 Scorpius - MAP09 ViolentBeetle - MAP10 & MAP14 PinkFlamingo - MAP12 WeirdSandwich - MAP13 DFF - MAP15 & MAP32 (With Heretic926) ThatWenGuy - MAP16 RataUnderground - MAP17 Pierrot - MAP19 SharkyChip - MAP20 Snikle - MAP21 Daniel M. Hill - MAP22 Mycomedes - MAP24 & MAP29 TheV1perK1ller - MAP25 KnifeWorld - MAP26 OldManHan - MAP28 Moustachio - MAP30 Walter Confetti - MAP31 Heretic926 - MAP32 (With DFF) =========================================================================== Playtesters : DFF Berubaretto Master Medi Tiramisu DJV Keyboard_Doomer (Multiplayer) Boom Compatible (Multiplayer) =========================================================================== Music (Not composed specially for this mapset): Title - Megaman X2 - Stage Selected Itermission screen - Vagrant Story - Fanfare Read Screen - Resident Evil - Save Room MAP01 - Castlevania: Symphony of the Night - Dracula's Castle MAP02 - Jonatan El-Bizri - Soldier of Chaos MAP03 - Paul Corfiatis - Untitled from Clau1024 MAP04 - Myrgharok - Halls of Wandering Spirits MAP05 - Jimmy - Adversary Within MAP06 - Mega Man Zero 2 - Ice Brain MAP07 - Tristan Clark - The Sandwalker MAP08 - Brayden 'AD_79' Hart - Fission Dance MAP09 - Bloo - Behind Closed Doors MAP10 - Lippeth - Hail the Severed Head MAP11 - Kevin Schilder - Wait MAP12 - ZeMystic - Action Hero MAP13 - Psyrus - Mech MAP14 - Jimmy - Encased MAP15 - Varis Alpha - Rising Colossus MAP16 - Jimmy - Freighthoppers MAP17 - Megasphere - Fist Urethra MAP18 - Jimmy - Shut In MAP19 - Mortal Kombat II - The Armory MAP20 - Brayden 'AD_79' Hart - Lullaby MAP21 - Cyriak - Chased by Dancing Skeletons MAP22 - Chris Laverdure - Fight the Logic If You Can MAP23 - Robert Prince - Message For the Archvile MAP24 - Xenophage Alien Bloodsports - Straight From Hell MAP25 - Varis Alpha - The Anthrax Solution MAP26 - Blood alpha - MID00013 MAP27 - Touhou 12.8 - Midnight Fairy Dance MAP28 - Stuart Rynn - Alien Jungle MAP29 - Turrican 2 - Level 5-1 MAP30 - Jimmy - Legions MAP31 - The Beatles - Yellow Submarine MAP32 - Varis Alpha - Your Last Resort Textures : Ola 'Ukiro' Björling (OTEX texture pack) Graphics : DJV (INTERPIC, M_DOOM, MENUS, CREDITS, MISC., ENDOOM) RED77 (TITLEPIC, M_DOOM, CWILVs) Galileo (HUD bar) PLAYPAL/COLORMAP : Taken from Claustrophobia 1024 Demos : Master Medi (MAP04, MAP11, MAP16) =========================================================================== =========================================================================== **Map List** +-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 1. Dwarf Fortress :Author: Diego 'DJV' Villarroel :Add. Author: -/- :Description: A small medieval fortress in the middle of the woods, here is your starting point, find out why everything feels more cramped. +-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 2. Mining Facility :Author: Drywtler :Add. Author: DJV (Minor edits) :Description: This mining complex has some stuff going on, for starters, they have found a massive imp in their way to mine some gold, and they did not have any other great idea than killing it before asking it how's it going. +-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 3. Dam Gendarmerie :Author: MortisCausaDonatio :Add. Author: DJV (Minor edits) :Description: A military dam complex, full of noise, because of the hellspawn, and not because our taxes are put into good use. +-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 4. Monsters in my Pocket :Author: RED77 :Add. Author: DJV (Minor edits) :Description: A small medieval outpost with high temperature, it seems they have added some lava for defense. Bad thing the king has fallen into the pit while trying to lower the temperature of his heater late at night. +-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 5. Of Marble and Stone :Author: Silhouette 03 :Add. Author: DJV (Minor edits) :Description: Some ruins that are now used to dispose badwaters. +-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 6. Ice Brain :Author: Tiramisu :Add. Author: -/- :Description: An ice factory, do you like ice skating? Here we have one partner to do so! If you don't like the freezing temperature of this map, just find the keys and exit it. +-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 7. The Lost Shores :Author: DRON12261 :Add. Author: -/- :Description: Someone has been trying to turn these old ruins at the side of a beach into some kind of military complex. Sad, the look was great from here. +-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 8. Lactose Yard 16 :Author: exl :Add. Author: -/- :Description: Another military base, full of pests. Good thing you are bringing your guns to the party. +-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 9. Castle Vendetta :Author: Scorpius :Add. Author: -/- :Description: "I visited castle ruins a while ago and I drew a small layout that was, surprisingly, suitable for this project. It marked my first time using OTEX textures and including heavy usage of shadows." -Scorpius +-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 10. Heretic's Well :Author: ViolentBeetle :Add. Author: -/- :Description: Some old ancient ruins infested with the usual hellspawn. There is a nice fountain at the middle. +-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 11. Library of Restricted :Author: DJV Knowledge :Add. Author: -/- :Description: Books? Who has the time to read all of those? We are in the middle of a battle against Hell. +-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 12. Devian Depths :Author: PinkFlamingo :Add. Author: -/- :Description: A tech-base complex made to train agents back in the day, now you will be trained here. This map will change the weapons used depending on your difficulty settings. Have fun. +-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 13. Compression Algorithm :Author: Weird Sandwich :Add. Author: -/- :Description: A glimpse of all the 'Virtual reality' stuff you will be seeing later in the mapset. Try raising all the pillars at the main room so you can progress. +-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 14. Watering Hole :Author: ViolentBeetle :Add. Author: -/- :Description: Yet another military tech-base complex, this time, at night, with some nice fresh air. +-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 15. The Transformer :Author: DFF :Add. Author: -/- :Description: An action packed complex that feels like an old arcade videogame from the early 90's. Three different fights will be faced for you to exit this level. There is an additional fight you can trigger if you want to find some secrets. +-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 16. Going Steady :Author: ThatWenGuy :Add. Author: -/- :Description: Yes, time to go steady, time to breathe some air after all that madness pulled out by DFF. Here is some nice techbase complex for you to navigate... **Teleporting noises are heard in the background** +-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 17. Bath :Author: RataUnderground :Add. Author: DJV (Editing and bug fixes) :Description: Oh, looks like someone has dropped the soap in the bathroom... :) +-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 18. Pit o' Despair :Author: exl :Add. Author: -/- :Description: All from the sudden, everything looks dark, everything looks angry and apocalyptic. But it's fine, just another small medieval complex with blood in the middle. Everything is dark just to make you feel scared. +-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 19. Mastaba :Author: Pierrot :Add. Author: -/- :Description: A nice Egypcian themed temple with a lot of tricks and booby-traps. The usual you may found in these kind of ruins. Time to find how to exit. +-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 20. We Need to go Deeper :Author: SharkyChip :Add. Author: -/- :Description: That's what she said but I can't help anymore... This temple has some lift to hell itself, but you will soon find out that hell is not using hell to create this nightmare. We are in 2024, the age of technology. Now they leave work to some fat guys at their PCs, and in some cases, they ask for ChatGPT to get ideas. Everything is computer-generated. So you will be heading into Cyber-space later. +-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 21. Frank's Fluids :Author: Snikle :Add. Author: -/- :Description: I don't want to ask what are those fluids we are talking about. Luckly, this map has nothing to do with those. It's a Techbase! Gotta love that silly Cyriak's soundtrack in the background, tho'. +-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 22. The Garden of Tears :Author: Daniel M. Hill :Add. Author: -/- :Description: This garden will make you drown in tears, but mostly because of its difficulty. OK, maybe because of nostalgia if you play this map some years later. +-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 23. An Unsuspicious Village :Author: Tiramisu :Add. Author: -/- :Description: A small medieval village full of surprises. Rent has been sky-rocketing even for these small apartments, so there's no doubt about why everyone is gone. Time to find out the real estate agent and give him a clean punch to his face. +-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 24. Bloodache :Author: Mycomedes :Add. Author: -/- :Description: An old library complex full of blood. With a cyberdemon that needs to be killed so its heavy blood fills up the pit and lets you out of it. +-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 25. Skies of Vengeance :Author: TheV1perK1ller :Add. Author: -/- :Description: Our last parade before the point of no return. The entrance to the cyber-domain, where all maps are being mass-produced for you to suffer eternally. Yes, you WILL suffer here aswell. Prepare to save-spam. +-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 26. Iron Sepulchre :Author: Knifeworld :Add. Author: -/- :Description: Enter the realm of the cyber-domain. Full of corruption (Just like in my country), and really hard challenges. Prepare to save-spam even more than before. +-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 27. World of Goop :Author: Tiramisu :Add. Author: -/- :Description: What is this disgusting pink-looking goo? Oh, I get it, it's called 'Goop'. Feels like strawberry yogurt, but I don't think it tastes aswell. +-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 28. The Dome of Creation :Author: OldManHan :Add. Author: Tiramisu (Edits and bugfixes) :Description: This crystal dome inside a corrupted, digital world was brought to you by a nasty mapper that likes to play tricks to his boss. So much so, some things had to be addressed in order for this beast to be properly played. Excellent map. +-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 29. Lily of the Nile :Author: Mycomedes :Add. Author: -/- :Description: The Lily of the Nile is a 'Magnum Opus' of a cybernetic complex made by some mysterious Doom-mapping god called Mycomedes. He made both this map and MAP24, but don't even ask how he pulled most of his mapping tricks for this one, as he appeared from nowhere, pulled out these two beasts, refused to elavorate and vanished again from the verge of existence. +-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 30. Lament Constriction :Author: Moustachio :Add. Author: -/- :Description: Here is where everything ends, here is where you can find the one that is pulling out so many tricks to ya. The one and only: John Romero? I thought it was me (DJV)! Well, to be fair, I did not have that much time to make everything, thankfully I've got a really nice team of mappers. Cheers! +-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 31. We're All Killin' in a :Author: Walter Confetti Yellow Submarine :Add. Author: -/- :Description: Wow, you like The Beatles? Personally, I don't, they are overrated, but I do really like the concept of a playable yellow submarine, at least before the amount of yellow burns my eyes. +-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 32. The Descent 1024 :Author: DFF & Heretic926 :Add. Author: -/- :Description: Elevator simulator. Based on that infamous map from the infamous first Hell Revealed. Thankfully, mappers have a lot of tricks to make this one ten times more interesting that its original counterpart. Great job, guys! =========================================================================== * Copyright / Permissions * This work is licensed under the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/ You are free to copy and redistribute the material in any medium or format. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. You may not use the material for commercial purposes. If you remix, transform, or build upon the material, you may not distribute the modified material. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors Web sites: https://www.doomworld.com/idgames/ and mirrors.