=========================================================================== Advanced engine needed : Boom compatible with UMAPINFO compatibility Primary purpose : Single+Coop play =========================================================================== Title : Community Chest 2 Remix Filename : CChest2Remix.wad Release date : July 2024 Author : Various Authors (See below) Description : Original Decription: Following the success of the original Community Chest, Community Chest 2 is a 32 map megawad including levels made by 26 different authors from the Doom Community. Originally announced almost one year ago in December 2003, it is now complete and ready for your enjoyment. Remix Description: Two decades after Community Chest 2 was released, I fancied making something of a remixed version, featuring a few maps from CC1 replacing a few of the weaker maps. The map order has also been reshuffled, primarily basing the level order on theming and difficulty. A lot of the maps have had some tweaks and improvements primarily based on reception while staying as faithful as possible, many bugs have been fixed as well. =========================================================================== * What is included * New levels : 33 Sounds : No Music : Yes Graphics : Yes Dehacked/BEX Patch : No Demos : No Other : UMAPINFO * Play Information * Game : DOOM2 Map # : MAP01-33 Single Player : Designed for Cooperative 2-4 Player : Designed for Deathmatch 2-4 Player : Player starts only Difficulty Settings : Yes * Construction * Original: Base : New from scratch Build Time : 1 Year Editor(s) used : Various Known Bugs : Map 32 has a segment violation in ports that haven't increased the SEG limit Map 23 has 2 mandatory HOMs in Eternity and some other ports. These are mandatory because fixing them ruins a couple of visual effects in other ports. May Not Run With... : Non-Boom compatible source ports and ports that do not support Voodoo Dolls Remix: Base : Original CC2 Build Time : 1 Year on and off Editor(s) used : Ultimate Doom Builder, Slade & Paint.net Known Bugs : Map 23 has 2 mandatory HOMs in Eternity and some other ports. These are mandatory because fixing them ruins a couple of visual effects in other ports. May Not Run With... : Non-Boom compatible source ports, ports that do not support Voodoo Dolls & Non-UMAPINFO ports. * Author List * Team Leader : Cadman Sub-Leader : Cyber Menace Misc. Graphics : Lutrov71, SargeBaldy, Chopkinsca, Scuba Steve CC2 Remix Maker : RichardDS90 Level Names and Authors: Map01: The Furnace Erik Alm Map02: Coolant Platform Iori Map03: Slige Control The Flange Peddler Map04: Future Grave Fletcher' Map05: Intermission Volteforce Map06: The View Lutrov71 Map07: To Hell and Back The Flange Peddler Map08: Elixir RjY Map09: Beyond Pain Exl Map10: Annihilation Invention Psyren Map11: Geist Halls Dr. Zin Map12: Shadow of Evil Mephisto Map13: Substation Metabolist Map14: Nullith Precinct Thomas Van Der Velden Map15: City Heat The Ultimate Doomer Map16: Redemption Gene Bird Map17: Through the Black Andy Leaver Map18: Internal Reaches 3 Kaiser Map19: The Marbelous Three Hirogen2 Map20: Undead Nation Draconio Map21: Enigma The Flange Peddler Map22: Thematic Elements Lutrov71 and Jimi Map23: Death Mountain Cyber-Menace Map24: Idee Fixe Sarge Baldy Map25: Desecration Gene Bird Map26: Bring Evil Upon Thee Torn Map27: Gethsemane Use3D Map28: No Room Linguica Map29: Event Horizon Boris Map30: In Threes Cyb Map31: Sodding Death Chopkinsca Map32: The Mucus Flow B.P.R.D Map33: The Boardwalk Gene Bird CC2 Remix Additional Credits and Special Thanks: DWMegawad Club: For covering the first two Community Chests and for all those that contributed to the discussion that gave very valuble feedback that many of the tweaks and improvements were based on. MtPain27: For being a great watch and of course, for his analysis on CC1 & 2 which like the DWMegawad Club, gave valuble feedback that I was able to work with to improve it. Also for helping me determine which of the filler Gene Bird map to keep. And of course, the grades which was helpful even if disagreeing is part of the fun. :P PS, Dean Of Doom, don't dunce me. :P LSC Lasico: For writing some of the plot and lore in the DWMegawad Club which the text screens actually reflect much of, it helps to make the story a little more in line with CC3 and 4. It was very awesome reading your take and it works a lot! Doomwiki: Having the CC1 & 2 articles and for having a bug section on each map so I can fix them. Absolute godsend! Cadman: For allowing permission for me to work on this, wouldn't have been possible without you! Absolute legend! Graf Zahl: For creating the UMAPINFO, now the secret levels can be accessed from different maps without needing a ZDoom port and of course, for some of the boss actions in other maps, perfect way to mix things up a little bit, also allowing me to have custom enter and exit pics for the intermission! Devalaous: For the Quality Of Life Patch made for the Community Chests. The UMAPINFO for CC2Remix was based on the patch made for CC2. Thanks a million! Green Herring: Fixing many of Mucus Flow's bugs that made it possible to complete outside of ZDoom ports! Contributers of CC2: For making CC2! Chocolate Pop Tarts and Lucky Charms/Marshmallow Mateys: For somehow establishing the tradition of me having them when I ever I played CC2 and for making testing CC2 Remix hell of a lot less painful! * Copyright / Permissions * Authors may NOT use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution.