=========================================================================== Advanced engine needed : Boom-compatible (-cl 9) with UMAPINFO support! Primary purpose : Single Player =========================================================================== Title : Doomed: By The Hour 2 Filename : bythehour2.wad Release date : 15/11/2023 Author : finnks13 & Yumheart, with a guest map by gabirupee Email Address : [redacted] Other Files By Author : Doomed: By The Hour & other stuff separately Description : Having totally failed to save the world in the previous wad, Doomguy sets out on an adventure into some unmarked ruins, mostly out of boredom. Unfortunately, the two wad authors that are his gods are also bored and decide to entertain themselves. Doomed: By The Hour 2 is a megawad with 32 speedmaps created between 1-3 hours by finnks13 & Yumheart, with a special guest map by gabirupee. Maps are generally pretty short & violent, with a nice slaughtery finale in the last two episodes. Additional Credits to : MAPS All odd numbered maps by finnks13 All even numbered maps by Yumheart MAP31 by finnks13 & Yumheart MAP32 by gabirupee SPRITES - Soulsphere & Megasphere by HQDefault (megasphere is a recolour by me) - All other pickup sprites by Sonik.o.fan - Doomguy HUD face from Deus Vult II, edited by Arsinikk - Pistol by Doom Nukem, Carbine Dioxide, Deon, KDiZD team - Shotgun, Rocket Launcher & BFG by Sonik.o.fan - Chaingun from Complex Doom, with edits by Aurelius and pickup sprite by antares031. - Plasma Gun by Ravagefox, RSSWizard, Midway Entertainment - Rocket projectile sprites from Heartland - Thanks to Korp for fixing the sprite offsets on the single and super shotty! - Other sprites & shitty recolours by finnks13 PALETTE STUFF - Palette from "Marine's Best Pal" by Marnetmar - Invuln palette taken from plumstuff by plums SOUNDS - Pistol/Chaingun from the Doomkid Sound Pack - Shotgun from STRAIN - Plasma Gun & Powerup from Ancient Aliens - Door Sounds from Doom 64 - Switch Sounds & OOF from Epic 2 - Secret Sound from Quake 1 - Cybruiser sounds by id Software, Amuscaria - Lord of Hell sounds by id Software, Eriance - Arachnorb sounds by Jimmy91 (edits), id Software, 3DRealms TEXTURES - JUNGSKY, SNOWSKY & CITYSKY from Eradrop's Sky Pack - HELLSKY from Valiant - SPACESKY, ABSTRSKY from Mechadon's Box o' Skies - Plutonia textures compiled by Jimmy - Orange hell textures by skillsaw - Assorted textures (you can probably guess which ones lol) by finnks13, Yumheart & gabirupee - Everything else is from CC4-tex by this lot: NiGHTMARE Espi Eriance Fredrik Johansson Janitor DaGGeR Ola Bjorling Vader XDelusion esselfortium RottKing Nuxius Afterglow AgentSpork RottKing Enjay Huy Pham SargeBaldy Tormentor667 The GothicDM Team The Requiem Team The Eternal Doom Team id Software Raven Software Rogue Entertainment MUSIC D_DM2TTL - "Peaceful Village" from Dual Orb II, sequenced by Squall D_DM2INT - "As You Wish" from Mother 3, sequenced by Jayster D_READ_M - "Menu Theme" from Mario Kart Wii, sequenced by Maximohoundoom D_RUNNIN - "Unused Theme 01" from Blood D_STALKS - "Shotgun Shawarma" from the Alien Vendetta MIDI Pack by Rogue Akai & Sumo D_COUNTD - "Desk Lamp" from Sunlust by stewboy D_BETWEE - "Shoot the Pianist" from the Alien Vendetta MIDI Pack by stewboy D_DOOM - "Hall of Collosia: Part 2" from Secret of Evermore, sequenced by The Jade Emperor D_THE_DA - "Ocean Flute" from Sunlust by stewboy D_SHAWN - "Roof" from Ancient Aliens by stewboy D_DDTBLU - "Dead Sea" by Yasunori Mitsuda D_IN_CIT - "don't preheat your oven or the song won't play" from Pizza Tower, sequenced by hudmaceachern D_STLKS2 - "Come to My Circle, Chichiburrin" by zan-zan-zawa-veia D_THEDA2 - "Desolate City" by Maxime Tondreau D_DOOM2 - "Tombstone Arizona" from Pizza Tower, sequenced by Loypoll (w/ minor edits by finnks13) D_DDTBL2 - "The Medicine Man Creeps" from Mid the way iD Did by ZeMystic D_RUNNI2 - "In Hiding" from Duke Nukem 3D by Robert Prince D_DEAD2 - "Shhh... The Shadows are Near" from the Alien Vendetta MIDI Pack by decino D_STLKS3 - "Third Edge" from the Alien Vendetta MIDI Pack by Jeremy Doyle D_ROMERO - "Last Resort" from Requiem by Jeremy Doyle D_SHAWN2 - "Sadistic" from TNT:Evilution by L.A. Seiben D_MESSAG - "Sweaty Mancubus Armpits" from Hell Revealed II by Metabolist D_COUNT2 - "Final Battle" from Breath of Fire II, sequenced by Sivak Drac D_DDTBL3 - "Stage 4-2" from Ninja Gaiden, sequenced by Jay Reichard D_AMPIE - "Lair of Shial" from Blood D_THEDA3 - "Venusian 1" by King Gizzard and the Lizard Wizard (not sure who made the Guitar Pro note sheet) D_ADRIAN - "Robo-zombie mecha-brain boss battle" from Going Down by cyriak D_MESSAG2 - "Bleeding Machine" by PsychEyeball D_ROMER2 - "scarlet is missing" from Afternoon by Korp D_TENSE - "Regret" by New Order, sequenced by ??? (BitMidi is a shit site) D_SHAWN3 - OLFSNU.mid by zan-zan-zawa-veia D_OPENIN - "Another Moon" from Final Fantasy IV, sequenced by Teck D_MAP30S - "Laughing Ass Just Killed Somebody's Giant Armenian Summer Seven a.k.a. lajksgas7" by Wolf Kraft D_EVIL - "Garden of Lost Souls" from Ancient Aliens by stewboy D_ULTIMA - "In The Arms Of Death" from Tales of Symphonia PLAYTESTING Christophine Place RC1 FEEDBACKS Arsinikk Cacodemon187 dashlet Knifeworld Vile =========================================================================== * What is included * New levels : 32 Sounds : Yes Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : No * Play Information * Game : DOOM2 Map # : Map01 - 32 Single Player : Designed for Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Other game styles : No Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : Totally a month, yep, didn't go over it at all. Editor(s) used : Ultimate Doom Builder, Slade3, paint.net Known Bugs : None, I hope :P May Not Run With : Non Boom-compatible ports Tested With : LZDoom, Woof v12.0.0 =========================================================================== * Copyright / Permissions * Authors MAY use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors ===========================================================================