=========================================================================== Advanced engine needed : Requires an MBF compatible source port Primary purpose : Single play =========================================================================== Title : Arriving Early Filename : aefinal.wad Release date : 11/08/2023 Author : A2Rob Email Address : [redacted] Other Files By Author : runlate.wad rl2.wad donuts.wad machetefinal.wad =========================================================================== Story : Security Guy shows up to work on time for once. =========================================================================== Description : 15-ish MBF compatible levels. This project serves as a little spinoff to my Running Late wads. =========================================================================== Information : All levels were designed for pistol starts. Difficulties have been implemented. Complevel - 11. Coop play not included. Tested mainly in Nugget Doom and DSDA Doom. Utilizes a dehacked patch for custom enemies and other misc behaviors. Use mods at your own risk. =========================================================================== Playtesting: lunchlunch =========================================================================== Additional Resources : --GRAPHICS-- Base Resource Wad - 32in24-15 tex Various custom graphics by A2Rob - (Title Pic, Intermission Pic) https://www.1001fonts.com/scrubland-font.html 3D Realms ID Software TNT 2: Devilution Doom Potpourri Texs jimmytex HSTEPS - Ancient Aliens ZTVEND01 - Tarnsman's Projectile Hell Xtra Lites Texture Pack - FuzzballFox --SPRITES-- 3D Realms (Produel2) Chaingun Edit - LordSmash, Mike12, Bloax Bonus Sprites: Argentum MGUNA0 - Bourgeois Megawad Black Barrels - Sunlust Nailborg - Neoworm Green Chaingunner - TheDarkArchon Red Eyed Arachnotron - Valiant Green Chaingunner Bullet Sprites - Raven Software, Antares031 ImpTan Sprite - Base Sprite from Hdoomguy --SOUNDS-- Arachnotron / Green Chaingunner Bullet Sound - SD EnterNET (edited by Antares031) Plasma Gun Sound - 2048 Units of VR Secret Discovered - Quake =========================================================================== * What is included * New levels : 16 Sounds : Yes Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : Yes Other : No Other files required : None =========================================================================== * Play Information * Game : Doom 2 Map # : Map01 - Map16 Single Player : Designed for Cooperative 2-4 Player : Yes Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Yes =========================================================================== * Construction * Base : New from scratch Build Time : Over 2 years Editor(s) used : Ultimate Doom Builder / Slade / WhackEd4 / Gimp / Photoshop Known Bugs : Probably May Not Run With : Limit removing source ports (Crispy / Choco Doom) Tested With : Nugget Doom and DSDA Doom =========================================================================== * Enemies * Cyborg (replaces Wolfenstein SS) : Essentially just a Wolfenstein SS reskin Cyborg Commando (replaces Commander Keen) : Fires a volley of heavy bullets towards the player. Avoid at close range. =========================================================================== * New Weapon * Fast Chaingun: Self explanatory =========================================================================== * Map / Midi List * Map01 - Outlet "Sun Rider" by Gtreenjay Map02 - Office Obstruction "Don't Fall Lmao" by Peter Lawrence Map03 - Cubicide "Your Last Resort" by Viscra Maelstrom Map04 - Drain Damage "Path of Destruction" by Mark Klem Map05 - The Wage Cage "Dead and Gone" by John Weekley Map06 - Arrived "Shoot the Pianist" by stewboy Map07 - De-Platformed "Pressure Cooker" by Brayden Hart Map08 - Burning Bridges "TechNoTronic" by Bucket Map09 - No Sweat "Deadly Town" by James Paddock Map10 - Toxic Crisis "Gutter Penny" by Gus Knezevich Map11 - Under Renovations "Ghosts in the Walls" by stewboy Map12 - Deportation Station "Behind Bars" by stewboy Map13 - Concrete State "Gold Rush" by stewboy Map14 - Panic In Paradise "YAW" by James Paddock Map15 - Out For Lunch "Technoprisoners" by James Paddock Map16 - We're Closed "Sunlight" by Deadwing Title - "Desert Noir" by Deadwing Intermission Screen - "Static Plasma" by Deadwing Story Text - "Dripping Water" by Deadwing =========================================================================== * Copyright / Permissions * This work is licensed under the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/ You are free to copy and redistribute the material in any medium or format. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. You may not use the material for commercial purposes. If you remix, transform, or build upon the material, you may not distribute the modified material. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors