=========================================================================== Primary purpose : Single play =========================================================================== Title : 32 maps.wad Filename : 32maps.wad.wad Release date : June 20, 2022 Author : RockyGaming4725 Email Address : [redacted] Other Files By Author : Queniscense, Dynacrium, Trenidition, Phytolithum, Endrivium, Forethought, Afterburn, RRM, RLDB Description : 32 map megawad full of the most delightful maps you will ever have the privilege to experience. Additional Credits to : Bobby Prince and Decino* =========================================================================== Map information *Midis were made by taking Decino's voice cover of all of Bobby Prince's midis for Doom II. This audio file was then converted to midi, with grand piano as the only instrument. The Icon of Sin wake up sound was taken from Decino's Icon of Sin analysis video. Map 01: Welcome to this bangin wad Map 02: Sweer berserk action Map 03: Monster parade Map 04: Blod Map 05: Great map Map 06: #Savecollector Map 07: Dead pimple Map 08: Not a cps test Map 09: You love 33 unit gaps Map 10: Sigil 2 Map 11: Stair(s) Map 12: Premium key grab Map 13: gnuts.wad (gunless nuts) Map 14: Dooooors Map 15: Fighting the wind Map 16: Punchfest 2022 Map 17: Revenant enthusiast map 18: Wood5, wood5, wood5 Map 19: The cyberdel Map 20: Kvo be like map 21: The real e2m6 experience Map 22: Map 22 Map 23: Now do it again Map 24: The bhasm Map 25: Doom the way Bethesda did (buy Skyrim!) Map 26: Telefrag party Map 27: Buncha bullshit jumps Map 28: The Plutonium Test Map 29: The dead beginning Map 30: Icon of win Map 31: Hug the torch Map 32: Ew, gross =========================================================================== * What is included * New levels : 32 Sounds : Yes (Plasma rifle firing sound, Icon of Sin wake) Music : Yes* (See above) Graphics : Yes (Intermission screen only) Dehacked/BEX Patch : No Demos : No Other : No Other files required : None * Play Information * Game : Doom 2 Map # : 32 Single Player : Designed for Cooperative 2-4 Player : Starts only (a few have extra multiplayer items) Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Not implemented * Construction * Base : New from scratch Build Time : 7 months, in periods of 3 weeks and 2 weeks. Editor(s) used : Ultimate Doom Builder Known Bugs : None May Not Run With : Any port that is not boom-compatible, or non vanilla ports such as (g)zdoom. Tested With : DSDA-doom v0.21.3 (-complevel 9) * Copyright / Permissions * This work is licensed under the Creative Commons Attribution 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/ You are free to copy and redistribute the material in any medium or format; and remix, transform, and build upon the material for any purpose, even commercially. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors